version=11;
class Mission
{
	addOns[]=
	{
		"Su25"
	};
	addOnsAuto[]=
	{
		"Su25"
	};
	randomSeed=11143171;
	class Intel
	{
	};
	class Groups
	{
		items=6;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14303.307617,1.254406,19721.343750};
					azimut=85.000000;
					id=0;
					side="EAST";
					vehicle="BoatE";
					leader=1;
					skill=0.600000;
					text="kater1";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={14347.634766,1.254406,19727.572266};
					combatMode="BLUE";
					speed="NORMAL";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={15012.633789,-21.240000,19774.587891};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={5001.532227,1.225286,25496.345703};
					special="FLY";
					id=1;
					side="EAST";
					vehicle="Su25";
					leader=1;
					skill=0.600000;
					text="su";
					init="this flyinheight 35";
				};
			};
		};
		class Item2
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14983.585938,9.232070,14322.968750};
					id=2;
					side="CIV";
					vehicle="Civilian1";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men6";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item3
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15002.628906,9.764999,14326.140625};
					azimut=10.000000;
					id=3;
					side="CIV";
					vehicle="Civilian1";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men7";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item4
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15041.922852,9.764999,14337.014648};
					id=4;
					side="CIV";
					vehicle="Civilian1";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men9";
					init="this setbehaviour ""safe"";[men9] exec ""3.sqs""";
				};
			};
		};
		class Item5
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={10109.839844,9.945000,22497.244141};
					azimut=90.000000;
					id=5;
					side="CIV";
					vehicle="TruckV3SCivil";
					leader=1;
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={10261.899414,9.990000,22497.673828};
					speed="NORMAL";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"Su25",
		"bis_resistance"
	};
	addOnsAuto[]=
	{
		"Su25",
		"bis_resistance"
	};
	randomSeed=7066627;
	class Intel
	{
		briefingName="Afganistan";
	};
	class Groups
	{
		items=23;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14406.729492,1.503632,19741.744141};
					azimut=85.000000;
					id=0;
					side="EAST";
					vehicle="BoatE";
					leader=1;
					skill=0.600000;
					text="kater1";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={14442.574219,1.216936,19745.146484};
					combatMode="BLUE";
					speed="FULL";
					combat="CARELESS";
					expActiv="this lockwp true";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={15068.011719,1.422542,19769.552734};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14604.478516,9.809999,18719.792969};
					azimut=85.000000;
					id=1;
					side="EAST";
					vehicle="SoldierEB";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					init="this exec ""intro.sqs""";
				};
			};
		};
		class Item2
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4609.169922,34.165367,6104.020508};
					id=2;
					side="LOGIC";
					vehicle="Logic";
					leader=1;
					skill=0.600000;
					text="gl";
				};
			};
		};
		class Item3
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4994.987793,4.995000,7478.677246};
					id=3;
					side="LOGIC";
					vehicle="Logic";
					leader=1;
					skill=0.600000;
					text="gl2";
				};
			};
		};
		class Item4
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4576.919434,9.990000,8031.343750};
					special="FLY";
					id=4;
					side="LOGIC";
					vehicle="Logic";
					leader=1;
					skill=0.600000;
					text="gl3";
				};
			};
		};
		class Item5
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={5008.913086,1.581967,25496.345703};
					special="FLY";
					id=5;
					side="EAST";
					vehicle="Su25";
					leader=1;
					skill=0.600000;
					text="su";
					init="this flyinheight 35";
				};
			};
		};
		class Item6
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14993.073242,9.515610,14424.303711};
					id=6;
					side="CIV";
					vehicle="SkodaBlue";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="c1";
					init="this exec ""4.sqs""";
				};
			};
		};
		class Item7
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15019.799805,9.764999,14379.964844};
					azimut=85.000000;
					id=7;
					side="CIV";
					vehicle="Civilian7";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men1";
					init="this setbehaviour ""safe"";";
				};
			};
		};
		class Item8
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15008.627930,9.764999,14383.843750};
					azimut=180.000000;
					id=8;
					side="CIV";
					vehicle="Woman2";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men3";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item9
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14956.594727,8.172737,14350.677734};
					id=9;
					side="CIV";
					vehicle="Civilian9";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men4";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item10
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14964.831055,8.452615,14351.191406};
					azimut=285.000000;
					id=10;
					side="CIV";
					vehicle="Woman4";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men5";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item11
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14981.090820,9.135202,14322.968750};
					id=11;
					side="CIV";
					vehicle="Civilian5";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men6";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item12
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15000.133789,9.764999,14326.140625};
					azimut=10.000000;
					id=12;
					side="CIV";
					vehicle="Civilian10";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men7";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item13
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15044.630859,9.764999,14325.180664};
					azimut=195.000000;
					id=13;
					side="CIV";
					vehicle="Woman5";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men8";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item14
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15039.427734,9.764999,14337.014648};
					id=14;
					side="CIV";
					vehicle="Civilian4";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men9";
					init="this setbehaviour ""safe"";";
				};
			};
		};
		class Item15
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15032.845703,9.764999,14324.316406};
					id=15;
					side="CIV";
					vehicle="Civilian4";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men10";
					init="this setbehaviour ""safe"";";
				};
			};
		};
		class Item16
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14995.851563,9.615641,14425.403320};
					azimut=85.000000;
					id=16;
					side="CIV";
					vehicle="Civilian2";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="c2";
				};
			};
		};
		class Item17
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15021.395508,9.764999,14390.010742};
					azimut=180.000000;
					id=17;
					side="CIV";
					vehicle="Woman1";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men2";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item18
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={14992.311523,9.488199,14448.448242};
					id=18;
					side="LOGIC";
					vehicle="Logic";
					leader=1;
					skill=0.600000;
					text="gl0";
				};
			};
		};
		class Item19
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15134.423828,9.764999,14669.583984};
					azimut=320.000000;
					id=19;
					side="CIV";
					vehicle="Civilian10";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men01";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item20
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={15151.772461,9.764999,14669.583984};
					azimut=105.000000;
					id=20;
					side="CIV";
					vehicle="Civilian";
					leader=1;
					rank="SERGEANT";
					skill=0.600000;
					text="men02";
					init="this setbehaviour ""safe""";
				};
			};
		};
		class Item21
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={10020.257813,9.945000,22493.714844};
					azimut=90.000000;
					id=22;
					side="CIV";
					vehicle="TruckV3SCivil";
					leader=1;
					skill=0.600000;
					text="car0";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={10051.272461,9.945000,22495.615234};
					speed="NORMAL";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={10267.706055,9.990000,22501.851563};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item22
		{
			side="EAST";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={18113.683594,9.005135,15058.532227};
					azimut=45.000000;
					id=23;
					side="EAST";
					vehicle="BMP";
					leader=1;
					skill=0.600000;
					text="bmp";
				};
				class Item1
				{
					position[]={18088.771484,10.799999,15035.742188};
					azimut=45.000000;
					id=24;
					side="EAST";
					vehicle="T72";
					skill=0.600000;
				};
				class Item2
				{
					position[]={18062.722656,10.799999,15003.898438};
					azimut=45.000000;
					id=25;
					side="EAST";
					vehicle="Ural";
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={18121.275391,7.545247,15065.145508};
					combatMode="BLUE";
					formation="COLUMN";
					speed="LIMITED";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={18298.410156,10.827545,15249.786133};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=3;
		class Item0
		{
			position[]={15119.871094,9.764999,14468.801758};
			azimut=180.000000;
			id=21;
			side="EMPTY";
			vehicle="Cessna";
			leader=1;
			skill=0.600000;
		};
		class Item1
		{
			position[]={8044.597168,4.914725,13637.126953};
			azimut=95.000000;
			id=26;
			side="EMPTY";
			vehicle="SkodaRed";
			leader=1;
			skill=0.600000;
		};
		class Item2
		{
			position[]={8045.312500,4.913437,13644.041016};
			azimut=85.000000;
			id=27;
			side="EMPTY";
			vehicle="Jawa";
			leader=1;
			skill=0.600000;
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={14537.986328,9.819614,18876.546875};
			activationBy="ANY";
			age="UNKNOWN";
			class Effects
			{
				track="Track16";
			};
		};
		class Item1
		{
			position[]={14608.709961,9.809999,18735.525391};
			activationBy="ANY";
			age="UNKNOWN";
			class Effects
			{
				track="kukushka";
			};
		};
	};
};
class OutroWin
{
	randomSeed=10351619;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=12959235;
	class Intel
	{
	};
};
