Copyright (c) 2005 Semper Fidelis Addons - OFP Addons

CH-53 Pack 1.0 ReadMe


Contents

      A.	Installation
      B.	List of Addons
      C.	Features
      D.	Scripts/Markings
      E.	Credits
      F.	Bugs & Critics
      G.	Disclaimer
      H.	Change Log


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A) Installation

Extract files:
- SEF_CH53.pbo
- SEF_CH53Cfg.pbo
into ...\Res\Addons folder or a Mod folder..

This pack requires:
- SEF Misc 1.0
- OFP: Resistance (min. v1.92)

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B) List of Addons
West/US Marine Corp: Air/
			CH-53D Sea Staillion (Camo)
			CH-53D Sea Staillion (Desert)
			CH-53D Sea Staillion (Green)
			CH-53D Sea Staillion (Grey)
			CH-53E Super Staillion (Camo)
			CH-53E Super Staillion (Desert)
			CH-53E Super Staillion (Green)
			CH-53E Super Staillion (Grey)

West/US Air Force: Air/
			MH-53J PAVE LOW III (camo)
			MH-53J PAVE LOW III (Grey)

West/US Nav: Air/
			MH-53E Super Staillion

Empty/Objects (SEF)/
			CH-53E Super Staillion (Camo)
			CH-53E Super Staillion (Desert)
			CH-53E Super Staillion (Green)
			CH-53E Super Staillion (Grey)
			CH-53E Super Staillion (Wreck, Camo)
			CH-53E Super Staillion (Wreck, Desert)
			CH-53E Super Staillion (Wreck, Green)
			CH-53E Super Staillion (Wreck, Grey)

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C) Features

- Fastrope inseration
- Ability to transport the SEF HMMWVs and SEF LAVs
- Random number script
- Auto flare script (limited number of flares)
- Random dammage system (possible malfunction of auto flare system or dammaged fuel system)
- Static CH-53E with folded rotors
- Crashed CH-53E

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D) Scripts/Markings

Squadron markings:
There is big selection of squadron marking, but not all. To make use of them type this in the init line: this setObjectTexture [0,"\SEF_Misc\_markH\HMH361b.paa"]; this setObjectTexture [1,"\SEF_Misc\_markH\HMHYNb.paa"];

Here is the full list of the available markings. The b means black letters and s is for beige letters. Should be used for the desert camo CH-53:
	Marine medium helicopter squadrons:
		HMM-161		HMM161b.paa/ HMM161s.paa and YRb.paa/ YRs.paa
		HMM-162		HMM162b.paa/ HMM162s.paa and YSb.paa/ YSs.paa
		HMM-163		HMM163b.paa/ HMM163s.paa and YPb.paa/ YPs.paa
		HMM-165		HMM165b.paa/ HMM165s.paa and YWb.paa/ YWs.paa
		HMM-166		HMM166b.paa/ HMM166s.paa and YXb.paa/ YXs.paa
		HMM-261		HMM261b.paa/ HMM261s.paa and EMb.paa/ EMs.paa
		HMM-262		HMM262b.paa/ HMM262s.paa and ETb.paa/ ETs.paa
		HMM-263		HMM263b.paa/ HMM263s.paa and EGb.paa/ EGs.paa
		HMM-264		HMM264b.paa/ HMM264s.paa and EHb.paa/ EHs.paa
		HMM-265		HMM265b.paa/ HMM265s.paa and EPb.paa/ EPs.paa
		HMM-266		HMM266b.paa/ HMM266s.paa and ESb.paa/ ESs.paa
		HMM-268		HMM268b.paa/ HMM268s.paa and YQb.paa/ YQs.paa
		HMM-364		HMM364b.paa/ HMM364s.paa and PFb.paa/ PFs.paa
		HMM-365		HMM365b.paa/ HMM365s.paa and YMb.paa/ YMs.paa

	Marine heavy helicopter squadrons:
		HMH-361		HMH361b.paa/ HMH361s.paa and YNb.paa/ YNs.paa
		HMH-362		HMH362b.paa/ HMH362s.paa and YLb.paa/ YLs.paa
		HMH-363		HMH363b.paa/ HMH363s.paa and YZb.paa/ YZs.paa
		HMH-461		HMH461b.paa/ HMH461s.paa and CJb.paa/ CJs.paa
		HMH-462		HMH462b.paa/ HMH462s.paa and YFb.paa/ YFs.paa
		HMH-463		HMH463b.paa/ HMH463s.paa and YHb.paa/ YHs.paa
		HMH-464		HMH464b.paa/ HMH464s.paa and ENb.paa/ ENs.paa
		HMH-465		HMH465b.paa/ HMH465s.paa and YJb.paa/ YJs.paa
		HMH-466		HMH466b.paa/ HMH466s.paa and YKb.paa/ YKs.paa


FastRope inseration:
Every unit inside the chopper can execute the maneuvre except the pilot.
After "Fastrope" was selected from the action-menue, click on the map where you want to be extracted.
The chopper then flies into postition. When it' s in position and rope is rolled down you have two options
in the action-menue:

1. "Rappel":        If you klick this, you gonna rappel, like the name says ;). If you wish one or more AI-members of
                    your group to rappel, hit the f-key for the specific unit, then 6 and then 1 for rappeling.
	            Selecting all units at once and then hitting 6 and then 1 is not possible due to the ofp-engine,
	            unfortunately. you have to execute the procedure for every unit you want ro rappel, one after the
		    other, and you don' t have to wait until the subsequent unit is on the earth.

2. "Finish rappel": Finishes the maneuvre. The rope will be moved in, the helicopter will return to formation with
		    it' s leader.

Transport:
Only the leader of the chopper can execute the transport.
After choosing "Initiate transport", click on the map where the vehicle is located you want to transport.
The helicopter goes into pisition and waiting for the vehicle. Drive your vehicle under the rope and select
"Append vehicle" from the menue to append the vehicle standing under the rope. If a vehicle was found that can be
transported, the helicopter will return to formation. A second click on the map assigns the area for unloading the
vehicle. The chopper will fly there, unload the vehicle automatically and then return to formation.

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E). Credits

The team (lol) is:

FischKoopp..............................- modeling, textures, config, scripting

Thanks to:
Scorpio.................................- some sounds from his CH-53
SNYPIR..................................- Ropedown animation
BAS.....................................- Cockpit textures, sounds, scripts and the M134 model
Desert Combat...........................- some interior tex for the MH53 versions

Special thanks to:
Hawke (Airwolf MOD).....................- he was responsibil for all scripts (modifactions) which are used in this addon

and everyone else who I forgot to mention. ;)

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F. Bugs & Critics

If you find any bug or do you have some critic you can contact me through BI Forum or send me a E-Mail at FischKopp_210@hotmail.com . Look there in the "Semper Fidelis Addon Studio" Thread."

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G. Disclaimer

This is an unoffical user made addon, so it is used at your own risk. I take no responsibility for any problems which caused by this addon.

All Semper Fidelis addons may not be modified, distributed, reverse-engineered or otherwise copied without the authors' express permission. Under no conditions may any part of the addon be sold without the permission of the respective authors.
No part of Semper Fidelis addons may be used in any other addon without the permission of the authors.

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H. Change Log

1.0	- Initiale release




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