DestrBuild
"The ultimate solution for destructible buildings."

Created by RozekPoland.
http://rozekpoland.ct8.pl

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DestrBuild is a OFP/ACWA modification which introduces destructible buildings. Thanks to DestrBuild, destroyed buildings are transformed into ruins. DestrBuild features a set of models of ruins which are customized to fit into size and position of each destroyed building. Moreover, DestrBuild provides animated collapsing of buildings (ACWA-exclusive feature).

The modification introduces classes of destructible buildings and ruins which are available in Mission Editor, accordingly (Empty \ >>DestrBuild) and (Empty \ >>DestrBuild (ruins)).

DestrBuild was tested on both 1.96 and 1.99 versions of the game. The modification is multiplayer-compatible.

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Known issues:
	1. If a place, where a destroyed destructible building is located, gets under heavy fire, the destroyed building may rise up from the ground for two seconds.
	2. Open/Close door actions were removed from destructible buildings. As a result, doors in destructible buildings are wide open.
	3. Climbing Ladder Up/Down actions may still show up & work even when a destructible building was destroyed.
	4. Furniture was removed from destructible buildings.
	5. DestrBuild does not work on OFP (1.96) non-dedicated server. It can be fixed by placing a GameLogic named server in a mission.

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DestrBuild is based on Arma Licensed Data Pack.
1. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Cold_War_Crisis
2. https://community.bistudio.com/wiki/Arma_Licensed_Data_Pack#Arma:_Armed_Assault

DestrBuild falls under the Arma Public License Share Alike (APL-SA).
https://www.bohemia.net/community/licenses/arma-public-license-share-alike

DestrBuild makes use of indexof.sqf by General Barron.
https://www.ofpec.com/editors-depot/index.php?action=details&id=121

Thanks to Faguss for scripting support.
Thanks to Damotr for providing a solution.