1993 Delta Force ver. 1.00
by Michael Gavrilov aka Laser (laser357@yandex.ru)
20.04.2003


The archive contains:

lsr_1993_deltas.txt
readme_m249.txt
LSR_dfw.pbo				
LSR_wp1.pbo
LSR_wp2.pbo
M249_mg.pbo


Usage:
Extract all the pbo files into your OFP Addons folder.

NOTE: this addon requires OFP: Resistance 1.85 or higher (tested on 1.85 and 1.91 versions).


This Addon adds:
Two sets of SFOD-Delta operators in woodland and desert camo. All units represent actual Delta Force units for the year 1993 as closely as it was possible within the limits of OFP:R (and my knowledge). Units can be found in the editor under "WEST" - "LSR 1993 Special Ops", grouped under "WEST" - "LSR 1993 SFOD - Delta". Include wound textures.
The pack also includes weapons appropriate for the time period. See "readme_m249.txt" for details.


CLASS NAMES FOR LSR_WP1.PBO

Weapons
LSRM4A1			CAR-15 (with Aimpoint scope and flashlight)
LSRM4A1SD		CAR-15 suppressed (with Aimpoint scope and flashlight)
LSRM4A1M203		CAR-15/M203 combo (with Aimpoint scope)
LSRM4A1M203SD		CAR-15/M203 combo suppressed (with Aimpoint scope)
LSR_beretta		Beretta 92F (15 round clip and new firing sound)
LSR_PRC117		PRC-117 radio unit
LSR_medicbag		Medical Bag (made as a separate CfgWeapon class to eliminate the need to make separate medic model)
LSR_m16			Standard BIS M16, resized to more realistic proportions
LSR_m16gl		Standard BIS M16 with M203, resized, accepts standard BIS 40mm grenades

Magazines
LSRM4A1mag		magazine for CAR-15 and CAR-15/M203
LSRM4A1sdmag		magazine for CAR-15SD and CAR15SD/M203
LSR_berettamag		magazine for Beretta 92F pistol
LSR_m16mag		magazine for M16

CLASS NAMES FOR LSR_WP2.PBO

LSR_M14AP		M14 equipped with Aimpoint scope
LSR_MP5AP		MP5SD6 equipped with Aimpoint scope
LSR_M40A1		M40A1 Sniper rifle
LSR_colt		M1911A1 .45 caliber pistol
LSR_coltsd		M1911A1 .45 caliber pistol (suppressed)

Magazines
LSR_M14mag		magazine for M14
LSR_MP5mag		magazine for MP5SD6
LSR_M40mag		magazine for M40A1
LSR_coltmag		magazine for M1911A1
LSR_coltsdmag		magazine for M1911A1 suppressed


This version of the addon incorporates animated goggles.
WARNING: goggles seem to appear warped when sitting in a vehicles (same issue as with BAS Delta/Rangers). I suggest lowering them using scripts when entering a vehicle.
To animate goggles you can use following commands:

Raise Goggles:
[code]
this animate ["goggles", 0]
[end code]

Lower Goggles:
[code]
this animate ["goggles", 1]
[end code]

To counter goggles warping in vehicles you can use the following code in the vehicle's INIT field:

[code]
this addEventHandler ["GetIn", {_this select 2 animate ["Goggles", 1]}]
[end code]

It automatically lowers the goggles for anyone entering the vehicle.


LEGAL STUFF (Thanks to...)

- Frandsen for his Resistance US Marines addon (actually for leaving them in MLOD format, I learned virtually everything from these models)
- FlipeR (M203 underslung grenade launcher model, textures and feedback)
- Kabal (M249 addon)
- Taiwan Workshop (M1911A1 model and textures)
- www.specwargear.com (Ranger Battle Armor likeness and textures)
- www.militarymorons.com (reference and textures)
- Red Storm Entertainment (textures and sounds)
- makers of Black Hawk Down movie (all kinds of reference)
- Philadelphia Inquirer Online (reference and radio transmissions)
- Ballistic Addon Studios (Aimpoint optics model, textures and feedback)
- all the guys at ofpec.com and flashpoint.ru forums (feedback)
- (last but not least) BIS for producing OFP


Feel free to comment and constructively criticize my work at laser357@yandex.ru. Thanks. 


DISCLAIMER

THIS IS NOT THE OFFICIAL ADDON BLAH BLAH! Well you probably know all this stuff anyway so there's no reason for me to repeat it all over again...