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Nashe Orujie (Our Weapons)

Interview 24/09/2004

The Nashe Orujie project has been created by a Russian team in order to reduce as much as possible the inequality in terms of diversity, effectiveness and power balancing of vehicles and weapons between West and East units in Operation Flashpoint.

Question (OFP.info): The Nashe Orujie team seems to be very small, how many active addon makers are in the team ?

Answer (DPS, Nashe Orujie's team leader): There are four really active people in project, they are DiDro (modeler, textures, author of OWP_ZIL pack), Kerd (scripts, config, very talented guy, knows a lot about scripts), Voyager (scripts, config, our new team member) and me:) Also many people help us with testing, finding info about future addons and mission making.

Q: So that means that under the Mi-2 & Mi-26 there's only a lone addon maker?

New Mi-26 in the works
A: Look at the credits, 3D model and textures were done by me, but this is only a half of work. All scripts were written by our script makers team. We have a number of original ideas generated by our script makers, like animated gear suspension system, random damage system and replacing OFP broken model by our, a pre-modeled one, in random order. These and many others ideas and scripts are already used by other authors and MODs. I would praise good work of our script team: Voyager, Kerd and Sour and thanks to all peoples, who do a lot for our team in finding info, making photography, making test maps, giving original ideas and testing of addons.

Q: Do you cooperate directly with other mods? Do you plan to work on shared projects or keeping working only on your own ?

A: There is not direct cooperation with other mods at the moment, there is mutual assistance with friendly mods, from which I could highlight Afghan mod and Spetznaz mod. Also we have ongoing negotiations with a few mods at the moment. We would gladly collaborate with somebody else as well, if the proposition would have been interesting to us.


Q: Are you working on missions/campaign to release at the same time of the upcoming addons? If not, are you looking for some missions makers at the moment?

Upcoming pilot pack
A: First all our addons are supplied with demo-missions. You can judge about their quality by the missions which were included in the Mi-2 pack. I also have some great ideas regarding campaign or maybe new Big Project (ideas are rather daring and laborious, but more or less doable, possibly we officially announce about them in the near future). At that point we indeed would need m ore qualified mission makers.


Q: About the addons configuration files (armor, damage, game play, etc), do you stick to BIS values or do you use your own  (or if it's close to a Mod, which one) ?

A: We are trying to make properties of the addons as close as possible to the prototypes from reality, but in doing so we naturally take game play into account.


Q: What's your point of view concerning standardization of vehicles/units strength and characteristics? Would you participate in a discussion group working on a such project?

A: We currently have discussions with one other mod regarding standardization of everything. The project is fairly promising, but it’s in very early stages yet, so can't say much more on that question for now. We are ready, however, to participate in discussions and establishment of common realistic standards for OFP addons.


Q: Have you been contacted by another team or Mod that wanted to import and use your addons? If not, would you allow it?

Yes, there are several projects which use our addons, for example War Games (League) addon pack uses our Mi-2, and Y2K3 Total Conversion Mod used our pack of ZIL vehicles. In most case we do not refuse uses of our addons by others as it can prolong the lifespan of the addon.

The biggest helicopter in the World in action

Q: What do you think of the fact that most of the addons that are not included in a Mod and that use different values in config files (compared to BIS standard ones) are not featured often in custom missions?

This is a big problem, which again caused by the lack of the common standards among the addon makers in OFP community. As was mentioned above the establishment of such standards is highly desirable, and NO(OW) not only ready to participate in such initiatives and negotiations about standards, but also would like to propose our level of standards for weapons, vehicles etc made for USSR/Russia in addons.

APS pistol included in the upcoming pilot pack

Q: Can you tell us so far if you have others addon projects and give us their development status?

Now we are working on three addons: Mi-26, pilots pack and completing ZIL pack. In the future we are planning (and have some complete parts of it) to produce pack of Mi-8 helicopters (newly remodeled and textured), pack of Soviet Army officers and gen erals. Pack of soviet and Russian Anti-Aircraft things (from compactable "strela" and " igla" system, to bigger powerful system, like 9k330 "Thor" and similar. There is also some work done on the civil VAZ-2108 car.


Q: Where do you get technical info and screenshots for your work? Did you have direct access to these helicopters for example?

A: This is a very good question :)! When I've started modeling Mi-2, I did not have much info, only 4 low quality photos and a blueprint from Mi-1:) Many parts for this chopper have come from my imagination:) So our Mi-2 addon does not look close to the real prototype. It is very important, to have good information and technical material before starting addon. For example, Mi-2 from LWP mod has better textures (than our Mi-2), interior is very close to reality. After that, we realized that we need more info. Good, quality info. Now, before starting new addon we are trying to find the best info's. If we find info quickly, expect quality addon soon, if not - sorry, but addon would be released at a later time after we get info needed...
Very detailed Mi-26 cockpit

Now we use six type of info : blueprints, technical info from the Internet, any photos from Internet, quality digital photos (made by our team or by ours friends, at air shows or in military museums), plastic 1/72 scale models and contacts with people, who have direct access (or had it in the past) to the real machine. Support from NA [CCCP] squad really helps us, especially CEP}I{AHT, who have many connections in post-soviet military. For example now we have close contacts to the Mi-8 pilots and engineers, access to real Mi-8 manuals, etc.


Q: To finish, can you tell us some more words for the western OFP community, about the history of your project and its near future?

First of all, Our Weapons (Nashe Orujie) project is not an independent team that make that, what they want. We are a part of a greater entity, the Our Army (Nasha Armiya) OFP squad. Nasha Armiya was established in 2000, when OFP demo version was released. This is probably the biggest OFP squad in the world. Over 500 members, went through the squad over the years. There is over 50 active players at the moment. Nasha Armiya squad is based on a real soviet army as it was in 1985. We using similar ranks, medals, awards, battle platoons and rules.

In 2001, the MTD (Material-Technical Department) of NA was established. Its first task was making training maps for Nasha Armya. NA was growing, and we needed more materials for training, like addons. After that, MTD started producing simple addons for NA needs. Then, CEP}I{AHT (commander-in-chief of NA) started new project (based on MTD), called Nashe Orujie.
Military parade addon made for the Our Army (Nasha Armiya) OFP squad
Originally the project has been created for creation of the Soviet vehicles and aircraft to balance the variety and types available, which at that time strongly was in favor of NATO/western made vehicles and aircraft. Our first serious addon was beta of Mi-26, that was released and got good community feedback. As time went by, much more quality addons were produced for NATO side, it almost impossible to balance all of them. We had to depart from our original purpose. But we are trying to provide counterweights. For example, now we work on Mi-8/17 pack, which would be good opposite number for BAS Uh-60. And we are still producing small addons for NA such as for military parades (look at the pictures):)

In the near future, Nashe Orujie should have an evolution into some bigger, greater project (or MOD). But that’s all that I can say right now about it, wait for good news on OFP.info:)


Despite the fact that, as you've seen through this interview, the Nashe Orujie team is a very small team, what they achieved is great, a simple demonstration that quality is better than quantity. Let's hope they will continue to realize such impressive and perfect looking addons for a looong time!

Thanks to Dan. "Doob" for fixing English mistakes!



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