RESOURCE: CoC_ConnectTimeout:Integer
PURPOSE: The CoC_ConnectTimeout is an optional parameter given in seconds which determines how long of an idle during the NS connection state is required before the process is completed and CoC_NS are flagged as ready (CoC_ClientsReady). This value is not usually used if there are no AI players left during the mission start, thus speeding up the connection process drastically by not waiting for this timeout.
FUNCTION: Default value is 20 seconds.
The parameter can be changed from a default value in the CoC_Server add-on initialization line (if the mission designer uses the Add-on version of the Network Services) or the change is made in the start of init.sqs (in case the script version of the Network Services are used).
EXAMPLE: CoC_ConnectTimeout = 10;
HISTORY: CoC bn880 02/06/2003; revised 14/11/2003,30/05/2004
DEPENDENCIES: CoC_LIBNUMSYS, CoC_LIBNETWORK