This patch for WW4 Modpack 2.5 fixes the following problems :

-fixed : WW4 West Recon troops have their complete wound texture now
-fixed : the turret of the WW4 West HMMWV in 1st person view is now turning correctly
-fixed : the East WW4 Armor BTR999 floats a bit higher on water to prevent nearly invincibility against missiles
-fixed : the strange bug that made the M202A1 flash launcher to crash when firing for some people
-added : a rocket launcher version of the M202A1 (West -> Men -> Flash Grenadier 2 )
-fixed : the Javelin/Vympel/SMAW left a wrong model for when you put down a missile, went back to default OFP model
-fixed : the AN-94+PSO had a very badly defined firemode that was crashing the game when switching to it.
-modified : increased every bullets damage by 0.5, it's a subtle change so the impact is not too much on the WW4 type of gameplay i want, but it allows some more balancing with the armor system.
-added : Ammo crates for West, East and Everon weapons, available in Empty -> WW4 Ammo
-modified : WW4 Cars use now the same machinegun as the WW4 Armors
-fixed : wrong unitinfotype for the WW4 BRDM that was not displaying the ammo count


To install, take the following files :
DMA_Flash.pbo
ww4_veh.pbo
ww4_veh.cfg.pbo
ww4_wforec.pbo
ww4_magazines.pbo

And put them in the ...\Bohemia Interactive\Arma Cold War Assault\@ww4mod25\addons\
folder, overwrite the files that have the same name.

The DMAFlashSource folder contain .blend (blender file) and MLOD P3D of the open sourced M202A1 weapon, it serves no purpose if you're not interested by addon editing.