Version 1.0
------------
First release

Version 2.0
------------
Second release
>>fixes<<
**FIXED : east and resistance crew helmet bug (HYK and RHS based) appearing in view when the unit was in vehicle.
**FIXED : east and west officers hat bug (both HYK and RHS based) appearing in view when the unit was in vehicle.
**FIXED : east spetsnaz (RHS based one) hat appearing in view when the unit was in vehicle.
**FIXED : various minor model fixes due to odolexplorer "mloding" bugs.
**FIXED  : using wrong pbo reference for the new crouchwalk as i forgot one.
**FIXED : Camel pilots face bug

>>improvements<<
**IMPROVED : crouch walking while aiming is now subject to a higher aimdispersion to reflect that it is less easy to aim.
**IMPROVED : rolling animation should make the player tired after a while to avoid an abuse of it.
**IMPROVED : redone roll and leaning to interpolate with the new animation pack smoothly
**IMPROVED : player or AI cant kill themselves anymore while sprinting and unfortunately hitting the fire key.
**IMPROVED : with AIAWARE enabled snipers,pilots,specops are more aware of surrounding than regular units

>>additions<<
**ADDED : whole new animation replacement pack specially done for this, total rework of the .
**ADDED : an ECP version so the mod can be played in the latest version of ECP.
**ADDED : an SLX version so the mod can be played with the latest version of SLX
**ADDED : option allowing running with the AT on shoulder on 4 directions, AI capable of running forward.
**ADDED : option to have a larger field of vision

>>removed<<
**REMOVED : the dma lean pack is removed as i made new roll and lean adapted to the new anim pack.
**REMOVED : Ti0n3r soundpack to cut down the download size, after all anyone can get the soundpack they want.
You can find again the nice soundpack from Ti0n3r there :
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?act=ST;f=4;t=52126