What is it
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In the same spirit of the simple and light on ressource infantry replacement pack "dma naval" or "dma army" modpacks, the GRAA modpack 2.0 is now released.

Features
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-options, you want to customise your game ? that's exactly what you will be able to do with the 20 options you can enable or disable to your liking from the config.cpp in a very simple and user friendly way.
 That's the major feature of this modpack.

-every units, military or civilian are using the Llauma new head model, and so every face textures are replaced by new face textures or BIS reworked face textures to avoid the need of having the face scripts running and lowering performance, basically you have the good head without any performance hit or bad face in vehicle.

-totally new animation replacement pack made specifically for the units of the GRAA modpack, this comes alongh several additional animations linked to the mod options.

-Thanks to the options system, you have a choice on who replace who: choose between HYK ACU , HYK Woodland for the West side, RHS modern VDV and HYK OPFOR for the west side,
Williec Euro Res and Faceplant Civilians comes for the 2 other sides.and Earl weaponry comes very nicely for them.
Every models and sometime textures have been more or less tweaked and modified to give a lot more performance and to be more visual compatible with the anims than their original addon origin, while keeping the awesome nice looks of the original addons.

How to install
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To install, extract the @GRAA mod folder (the one you find by opening the downloaded sancgraamod2.rar archive with WINRAR)
(You can download WINRAR there, "English WinRAR and RAR release" the trial is not really limited)
http://www.rarlab.com/download.htm

Then put this @GRAA folder inside your OFP install directory.
Usually, it is there :
...Program Files\Codemasters\Operation Flashpoint\@GRAA

Now you can launch the game with the -mod=@GRAA in your shortcut to play, but i suggest you strongly to read the "OptionFAQ.txt" file to see how to setup your options in the config easily and customise your game.

If you have no idea on how to do add the -mod thing, just create a shortcut of your FLASHPOINTRESISTANCE.EXE
Once done, right click on it and select "Properties"
Look at the line near the word "Target" , you should see something like this at the end of the line
.....eration Flashpoint\FlashpointResistance.exe"

After the   "   , just add a space , type  -NOSPLASH
Add another space and type    -mod=@GRAA
So the end of the target line will look like this
.....eration Flashpoint\FlashpointResistance.exe" -NOSPLASH -mod=@GRAA

you should not need -NOMAP as the content is not really huge enough for the memory to crash without -NOMAP 

That's it, click OK and launch OFP using this modified shortcut to play with the GRAA mod activated.

All credits to those guys , without them there would have been no modpack, i just tweaked things here and there :)

Hyakushiki  --> West and East alternative troops
Laser, Earl, Suchey, DKM VIT, DMA --> Weapons
RHS --> East alternative troops
Ebud, williec --> Res troops
Cameron Mc Donald --> Civil troops
Llauma, Offtime --> Heads
Offtime,Ag Smith, Sputnik Monroe, GR, Hyakushiki and i don't know more who that contributed to facetex2 --> face textures
MIG25_Radek, Ebud --> faces in config
ECP, WGL, SLX ---> how to have options in config
Sanctuary --> Animations
Fab. --> merging AT reload anim help
BIS --> OFP

Just have fun, enjoy

NOTE : You can use any addons in the Addons folder of the GRAA modpack 
But it is strongly adivsed to NOTt use any addons that feature BIS head with this mod, unless you appreciate facial mutants in your game.