version=11;
class Mission
{
	addOns[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	addOnsAuto[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	randomSeed=11899907;
	class Intel
	{
	};
	class Groups
	{
		items=2;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3235.251221,17.459999,1736.211182};
					azimut=150.000000;
					id=0;
					side="EAST";
					vehicle="OfficerE";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3175.166992,17.459999,1725.036743};
					id=1;
					side="LOGIC";
					vehicle="MERCS_Island_Init";
					leader=1;
					skill=0.600000;
				};
			};
		};
	};
	class Vehicles
	{
		items=1;
		class Item0
		{
			position[]={3241.532471,17.858988,1726.686646};
			id=2;
			side="EMPTY";
			vehicle="MERCS_JailKeyHolder";
			leader=1;
			skill=0.600000;
		};
	};
};
class Intro
{
	randomSeed=3026947;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=13721091;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=5083651;
	class Intel
	{
	};
};
