version=11;
class Mission
{
	addOns[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	addOnsAuto[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	randomSeed=6563331;
	class Intel
	{
	};
	class Groups
	{
		items=2;
		class Item0
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1422.312622,118.979996,2207.205811};
					azimut=270.000000;
					id=0;
					side="EAST";
					vehicle="OfficerE";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={1423.984741,118.979996,2231.345703};
					id=1;
					side="LOGIC";
					vehicle="MERCS_Island_Init";
					leader=1;
					skill=0.600000;
				};
			};
		};
	};
	class Vehicles
	{
		items=1;
		class Item0
		{
			position[]={1405.984619,119.379005,2205.240234};
			id=2;
			side="EMPTY";
			vehicle="MERCS_JailKeyHolder";
			leader=1;
			skill=0.600000;
		};
	};
};
class Intro
{
	randomSeed=9566211;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=9251843;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=7406083;
	class Intel
	{
	};
};
