version=11;
class Mission
{
	addOns[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	addOnsAuto[]=
	{
		"BIS_Resistance",
		"MERCS_B",
		"MERCS_O"
	};
	randomSeed=2822147;
	class Intel
	{
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2968.382813,3.895959,3723.558838};
					azimut=40.000000;
					id=0;
					side="CIV";
					vehicle="Civilian6";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					init="hint localize {STR_MERCS_HINT_BAS};";
				};
			};
		};
		class Item1
		{
			side="LOGIC";
			class Vehicles
			{
				items=3;
				class Item0
				{
					position[]={2999.695313,-3.647089,3749.586182};
					special="NONE";
					id=1;
					side="LOGIC";
					vehicle="MERCS_Soil_Fog";
					leader=1;
					skill=0.600000;
				};
				class Item1
				{
					position[]={2999.695313,-4.689295,3799.429688};
					special="NONE";
					id=2;
					side="LOGIC";
					vehicle="MERCS_Soil_Fog";
					skill=0.600000;
				};
				class Item2
				{
					position[]={3049.538574,-4.683516,3800.260498};
					special="NONE";
					id=3;
					side="LOGIC";
					vehicle="MERCS_Soil_Fog";
					skill=0.600000;
				};
			};
		};
		class Item2
		{
			side="LOGIC";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2930.856445,7.628982,3737.093750};
					id=4;
					side="LOGIC";
					vehicle="MERCS_Island_Init";
					leader=1;
					skill=0.600000;
				};
			};
		};
	};
};
class Intro
{
	randomSeed=2971139;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=5817859;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=9738243;
	class Intel
	{
	};
};
