
_UPDATE = 10



_dist = 300

#loop



_cam = "camera" camcreate [0,0,0]
_x = (random _dist) - (random _dist)
_y = (random _dist) - (random _dist)
_z = (random 200)+2
_cam cameraeffect ["internal","back"]
_cam camsettarget cc
_cam camsetrelpos [_x,_y,_z]
_cam camSetFOV 0.700
_cam camcommit 0 
@camCommitted _cam

~_UPDATE

_x = (random _dist) - (random _dist)
_y = (random _dist) - (random _dist)
_z = (random 200)+2
_cam cameraeffect ["internal","back"]
_cam camsettarget cm
_cam camsetrelpos [_x,_y,_z]
_cam camSetFOV 0.700
_cam camcommit 0 
@camCommitted _cam
~_UPDATE

_x = (random _dist) - (random _dist)
_y = (random _dist) - (random _dist)
_z = (random 200)+2
_cam cameraeffect ["internal","back"]
_cam camsettarget cp
_cam camsetrelpos [_x,_y,_z]
_cam camSetFOV 0.700
_cam camcommit 0 
@camCommitted _cam

~_UPDATE
_cam cameraeffect ["terminate","back"]
camdestroy _cam

goto "loop"
