class CfgPatches
{
	class SSDRadio
	{
		units[] = {};
		weapons[] = {};
		requiredVersion = 1.01;
	};
};


class CfgMusic
{
	class amos
	{
		name="SSDRadio ~ Jerry Reed - Amos Moses";
		sound[]={"\SSDRadio\amos.ogg",db+0, 1.0};
		titles[]={};
	};

	class brew
	{
		name="SSDRadio ~ Cream - Strang Brew";
		sound[]={"\SSDRadio\brew.ogg",db+0, 1.0};
		titles[]={};
	};
	
	class fever
	{
		name="SSDRadio ~ Three Dog Night - ChestFever";
		sound[]={"\SSDRadio\fever.ogg",db+0, 1.0};
		titles[]={};
	};

	class frogs
	{
		name="SSDRadio ~ The Doors - Peace Frogs";
		sound[]={"\SSDRadio\frogs.ogg",db+0, 1.0};
		titles[]={};
	};

	class good
	{
		name="SSDRadio ~ Jefferson Airplane - GoodMorning Vietnam";
		sound[]={"\SSDRadio\good.ogg",db+0, 1.0};
		titles[]={};
	};
	class levee
	{
		name="SSDRadio ~ Led Zepplin - When The Levee Breaks";
		sound[]={"\SSDRadio\levee.ogg",db+0, 1.0};
		titles[]={};
	};
        class run
	{
		name="SSDRadio ~ Creedance Clearwater Rivival - Run Through The Jungle";
		sound[]={"\SSDRadio\run.ogg",db+0, 1.0};
		titles[]={};
	};
        class ohio
	{
		name="SSDRadio ~ Crosby,Stills,Nash and Young -Ohio";
		sound[]={"\SSDRadio\ohio.ogg",db+0, 1.0};
		titles[]={};
	};
        class sun
	{
		name="SSDRadio ~ The Rivieras - California Sun";
		sound[]={"\SSDRadio\sun.ogg",db+0, 1.0};
		titles[]={};
	};
        class superman
	{
		name="SSDRadio ~ Donovan - Sunshine Superman";
		sound[]={"\SSDRadio\superman.ogg",db+0, 1.0};
		titles[]={};
	};


};




class CfgEnvSounds
{

access = ReadAndCreate;
sounds[] =
	{
		Default, Rain, Sea, Meadows, Trees, Hills, Combat
	};

	class amosloop
	{
		name="amos Moses Looped Tracks";
		sound[]={"\SSDRadio\amos.ogg",0.1,1};
		titles[]={};
	};


};






