Addition to the game OperationFlashpoint (It was tested on v1.96(1.99)) 2012 year.
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Armoured Repair and Recovery Vehicle BREM-1(pack)  v. 1.0
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In game:  MFM/Armored
          MFM/Wrecks
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Classes:
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mfm_brem1m        - BREM-1M.
mfm_brem1         - BREM-1.
mfm_brem1t02      - BREM-1(Green).
mfm_brem1mt02     - BREM-1M(Green).
mfm_brem1res      - BREM-1(Resistance).
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mfm_brem1map_wreck    - Burned BREM-1(not restored).
>>> Following classes can be restored by repair <<<
mfm_brem1m_wreck      - Burned BREM-1M.
mfm_brem1_wreck       - Burned BREM-1.
mfm_brem1t02_wreck    - Burned BREM-1(Green).
mfm_brem1mt02_wreck   - Burned BREM-1M(Green).
mfm_brem1res_wreck    - Burned BREM-1(Resistance).
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>>> Names of classes of the Weapon and Magazines are identical <<<
mfm_kord150    - KORD machine gun (150 rounds).
mfm_kord50     - KORD machine gun (50 rounds).
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>>> Information <<<
Known bugs:  
-  If the machine have AI commaner, BREM can repair itself. To avoid it is possible switched-off function of repair.
For switching-off of standard game repair it is necessary to enter in Init a unit this: setRepairCargo 0; or to activate through the trigger "unit name" setRepairCargo 0.
-  Scripts of a cable and the cargo crane badly work or do not work at all on bridges.
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More information about triggers, scripts, and other opportunities in the file "MFM_BREM1_En.rtf"
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For more information on the cargo crane and repair is shown in the file "Angles_EN.jpg"
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Clearly shows some of the scripts in the demo mission "[Demo] MFM_BREM1.eden" (put in "*game folder*\Users\*player*\missions").
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Copyrights:
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3D Models/Textures/Config : =SappeR=
Help with config,sounds/Scripts : Lex-OFP
(Using some parts of the models and textures from addons by AALEX and Manfred)
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Contact:
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E-mail: rus-sapper@inbox.ru
ICQ: 448298531
