The Netherlands Royal Army, Korps Commandotroepen (Commando troops corps)
Version: 1.0

REQUIRES ORIGINAL VERSION OF OPERATION FLASHPOINT GOTY AND/OR RESISTANCE


LICENSE AGREEMENT:
------------------
THIS SOFTWARE IS NOT CREATED BY BOHEMIA INTERACTIVE STUDIO S.R.O. OR CODEMASTERS SOFTWARE COMPANY LTD. AND THEY DON’T HAVE ANY RESPONSIBILITY FOR THE SOFTWARE.

IMPORTANT - READ CAREFULLY: BY OPENING THIS PACKAGE, AND/OR INSTALLING OR OTHERWISE USING THE SOFTWARE, YOU AGREE TO BE LEGALLY BOUND BY THE TERMS AND CONDITIONS OF THE END-USER LICENSE AGREEMENT WITH LOWLANDS WARRIOR. IF YOU DO NOT AGREE TO THE TERMS OF THE AGREEMENT, YOU ARE NOT AUTHORIZED TO USE THE SOFTWARE. THIS SOFTWARE IS PROVIDED TO YOU AS FREEWARE.

A COPY OF THE END-USER LICENSE AGREEMENT CAN BE FOUND IN THE SAME ARCHIVE THAT THIS DOCUMENT CAME IN.


CREDITS:
--------
Coding by Sander van Dorst
Skin by Sander van Dorst
Models for carrying systems by Sander van Dorst
Soldier models based on original BIS work, by Willem-Matthijs Crielaard
Special features by Willem-Matthijs Crielaard
Camouflaged faces by Frandsen (http://www.ofp.info/talesofwar/)
Dagger and M1 helmet from I44 MLOD paratrooper
Textures for boots based on boot textures by BAS
Textures for clothing creases based on template textures by Mike Schell for Ghost Recon
	(http://www.ghostrecon.net/html/skin-tutorial.htm#wrinkle)


REQUIREMENTS
------------
This addon requires Operation Flashpoint: Resistance

This addon requires the following addon packs:
- Diemaco pack V2.0 or higher, by W.M. Crielaard (kmmdiemaco.pbo from http://llw.the-dropzone.net/)
- FN MAG addon V2.0 or higher, by W.M. Crielaard (kmMfnmag.pbo from http://llw.the-dropzone.net/)
- M136 AT4 addon V1.2 or higher, by W.M. Crielaard (kmmm136at4.pbo http://llw.the-dropzone.net/)
- FN Minimi addon v1.0 or higher, by Suchey (kmm_para.pbo http://llw.the-dropzone.net/)


CHANGELOG
---------
Version 1.0, 3:19 PM 8/31/2004
- Release v1.0, initial release


UNITS AVAILABLE IN THIS ADDON
-----------------------------

KMMKCT.PBO
Side: West
Editor category: KMM - KCT

Class name			Soldier type and equipment

kmmkctSoldierWB			Commando (DPM), SFW (Aimpoint, RIS), Glock
kmmkctSoldierWBSFWElcan		Commando (DPM), SFW (Elcan), Glock
kmmkctSoldierWBSFWAimpoint	Commando (DPM), SFW (Aimpoint), Glock
kmmkctSoldierWBSFWIron		Commando (DPM), SFW (iron sights), Glock
kmmkctSoldierWBSFWHandle	Commando (DPM), SFW (handle), Glock
kmmkctSoldierWBSFSW		Commando (DPM), SFSW (Elcan), Glock
kmmkctSoldierWBC7A1		Commando (DPM), C7A1 (Elcan), Glock
kmmkctSoldierWBC7A1Aimpoint	Commando (DPM), C7A1 (Aimpoint), Glock
kmmkctSoldierWG			Commando (DPM), SFW/M203 (Elcan), Glock
kmmkctSoldierWGAimpoint		Commando (DPM), SFW/M203 (Aimpoint), Glock
kmmkctSoldierWMedic		Medic (DPM), SFW (Aimpoint), Glock
kmmkctSoldierWMG		Commando (DPM), MAG machinegun, Glock
kmmkctSoldierWLMG		Commando (DPM), Minimi (iron sights), Glock
kmmkctSoldierWLMGAimpoint	Commando (DPM), Minimi (Aimpoint), Glock
kmmkctSoldierWLAW		Commando (DPM), SFW (Elcan), LAW, Glock
kmmkctSoldierWAT		Commando (DPM), SFW (Elcan), Carl Gustav, Glock
kmmkctSoldierWAA		Commando (DPM), SFW (Elcan), Stinger, Glock
kmmkctSoldierWAT4		Commando (DPM), SFW (Elcan), AT4, Glock
kmmkctSoldierWC8A1		Commando (DPM), C8A1 (Elcan), Glock
kmmkctSoldierWOfficer		Officer (DPM), SFW (Elcan, RIS), Glock
kmmkctSoldierWAS		Commando (DPM), SFW (Aimpoint), satchels, GlockS
kmmkctSoldierWHK		Commando (DPM), MP5SD, satchels, GlockS
kmmkctSoldierWFAL		Commando (DPM), FAL, Glock
kmmkctSoldierWAK		Commando (DPM), AK47, Glock


KMMKCW.PBO
Side: West
Editor category: KMM - KCT (Desert)

Class name			Soldier type and equipment

kmmkcwSoldierWB			Commando (Desert), SFW (Aimpoint, RIS), Glock
kmmkcwSoldierWBSFWElcan		Commando (Desert), SFW (Elcan), Glock
kmmkcwSoldierWBSFWAimpoint	Commando (Desert), SFW (Aimpoint), Glock
kmmkcwSoldierWBSFWIron		Commando (Desert), SFW (iron sights), Glock
kmmkcwSoldierWBSFWHandle	Commando (Desert), SFW (handle), Glock
kmmkcwSoldierWBSFSW		Commando (Desert), SFSW (Elcan), Glock
kmmkcwSoldierWBC7A1		Commando (Desert), C7A1 (Elcan), Glock
kmmkcwSoldierWBC7A1Aimpoint	Commando (Desert), C7A1 (Aimpoint), Glock
kmmkcwSoldierWG			Commando (Desert), SFW/M203 (Elcan), Glock
kmmkcwSoldierWGAimpoint		Commando (Desert), SFW/M203 (Aimpoint), Glock
kmmkcwSoldierWMedic		Medic (Desert), SFW (Aimpoint), Glock
kmmkcwSoldierWMG		Commando (Desert), MAG machinegun, Glock
kmmkcwSoldierWLMG		Commando (Desert), Minimi (iron sights), Glock
kmmkcwSoldierWLMGAimpoint	Commando (Desert), Minimi (Aimpoint), Glock
kmmkcwSoldierWLAW		Commando (Desert), SFW (Elcan), LAW, Glock
kmmkcwSoldierWAT		Commando (Desert), SFW (Elcan), Carl Gustav, Glock
kmmkcwSoldierWAA		Commando (Desert), SFW (Elcan), Stinger, Glock
kmmkcwSoldierWAT4		Commando (Desert), SFW (Elcan), AT4, Glock
kmmkcwSoldierWC8A1		Commando (Desert), C8A1 (Elcan), Glock
kmmkcwSoldierWOfficer		Officer (Desert), SFW (Elcan, RIS), Glock
kmmkcwSoldierWAS		Commando (Desert), SFW (Aimpoint), satchels, GlockS
kmmkcwSoldierWHK		Commando (Desert), MP5SD, satchels, GlockS
kmmkcwSoldierWFAL		Commando (Desert), FAL, Glock
kmmkcwSoldierWAK		Commando (Desert), AK47, Glock


FUNCTIONS AND FEATURES FOR MISSION MAKERS
-----------------------------------------


1) INFLUENCING AI BEHAVIOUR

 Players can use the action "Put on helmet" and "Take off helmet" and "Camouflage face" from
 the actions menu. AI controlled marines will execute these actions automatically. They can
 also be ordered to camouflage faces or put on/take off their helmets by their squad leader,
 by issuing an “action” order.

 Note that “Camouflage face” is a one time actions. Faces cannot be cleaned during gameplay.

 Mission makers and scripters are provided with the a series of commands, to control options
 and actions:


 Array KMM_FACECAMOSTATES
  Default value: void
  When defined, this array will influence behaviour regarding facial camouflage.
  Valid elements for this array are: ["CARELESS","SAFE","AWARE",STEALTH,"COMBAT"]
  Upon a change in the current behavioural state of AI units, KMM_HELMETSTATES will be
  checked, to see if the new state is in the elements of this array. If so, AI units will
  apply facial camouflage.
  When not defined, behaviour defaults as if ["COMBAT","STEALTH"]

 EXAMPLE:
  If you want the AI to apply facial camouflage for states "AWARE", "COMBAT", and "STEALTH",
  put the following line in your INIT script:
   KMM_FACECAMOSTATES = ["AWARE","COMBAT","STEALTH"]


 Array KMM_HELMETSTATES
  Default value: void
  When defined, this array will influence behaviour regarding facial camouflage.
  Valid elements for this array are: ["CARELESS","SAFE","AWARE",STEALTH,"COMBAT"]
  Upon a change in the current behavioural state of AI units, KMM_HELMETSTATES will be
  checked, to see if the new state is in the elements of this array. If so, AI units will put
  on their helmets. If not, helmets will be taken off.
  When not defined, behaviour defaults as if ["AWARE","COMBAT","STEALTH"]

 EXAMPLE:
  If you want the AI to put on helmets only for states  "AWARE" and "COMBAT", put the
  following line in your INIT script:
   KMM_FACECAMOSTATES = ["AWARE","COMBAT"]



2) FORCED CHANGE

 Wearing of helmet and face camouflage can be changed at any time, simply by executing an
 animation on the unit you want to change. Remember that this change is only temporary,
 and AI will override this at the next change of behavioural state.

 NOTE: THE ACTUAL VISUAL CHANGE CAN TAKE UP TO 20 SECONDS!

 <unit> animate ["HelmetState", 0]
  Puts on the helmet of <unit>

 <unit> animate ["HelmetState", 1]
  Takes off the helmet of <unit>

 <unit> animate ["FacecamoState", 0]
  Switch on the “camouflage face” action in the actions menu, for <unit>.

 <unit> animate ["FacecamoState", 1]
  Switch off the “camouflage face” action in the actions menu, for <unit>.

 <unit> setface "KM_FaceCamo"
  To set camouflage for the unit’s face. Don’t forget to disable the “Camouflage face” option for
  <unit>, when you do this!




 NOTE:
  you can quickly change properties for an entire team using the "foreach" command:
   { _x  animate ["HelmetState", 1] } foreach units <unit or group>;

  To change the current behavioural state of a unit, you can use the OFP SetBehaviour command:
   <unit> SetBehaviour <behaviour>

  Look at the official command reference from htp://www.flashpoint1985.com/ for more information.



INFORMATION
-----------
The first Dutch special operations forces were formed during World War II. 
No 10 (Inter Allied) Commando was formed from various nationalities with No 
2 (Dutch) Troop formed from volunteers from the Netherlands. In the 
immediate aftermath of WW II no regular commando unit was retained in the 
regular army, though special forces were formed from mixed Dutch and 
indigenous personnel in the KNIL, the Dutch Indies colonial army, acquiring 
notoriety for their ruthless tactics against the Indonesian insurgents. In 
the 1950's the Korps Commando Troepen was established as an elite formation 
of highly trained infantrymen intended for direct action missions. During 
the reforms of the 1960's the role of the KCT changed to the long range 
reconnaissance mission, emphasising stealth an observation skills over a 
combat role. The tasks of the KCT changed again in the 1990's when the 
concept of the commando special operations was introduced. The new style 
commando companies were transformed into allround special forces with a wide 
range of tasks and capabilities. KCT troops have been deployed on various 
assignments in recent years, for instance tasked with Forward Air Control 
missions with UNPROFOR and participating in the Amber Star operation to 
apprehend indicted war criminals in the former Yugoslavia.



INSTALLATION INSTRUCTIONS
-------------------------
extract the .PBO files, and put in operation flashpoint\RES\addons folder.

This addon also requires the following addon packs to be installed:

- Diemaco pack V2.0 or higher, by W.M. Crielaard (kmmdiemaco.pbo from http://llw.the-dropzone.net/)
- FN MAG addon V2.0 or higher, by W.M. Crielaard (kmMfnmag.pbo from http://llw.the-dropzone.net/)
- M136 AT4 addon V1.2 or higher, by W.M. Crielaard (kmmm136at4.pbo http://llw.the-dropzone.net/)
- FN Minimi addon v1.0 or higher, by Suchey (kmm_para.pbo http://llw.the-dropzone.net/)

