M1A2 SEP Pack


Addon Name: INQ_M1A2

Version: 3.0

BY	
==

Inquisitor (inquisitore@gmx.net) 
- Models, Textures, Sounds, Scripts, Config

[B.B.S.] T_D (T_Dittmar@web.de)
- Main Scripting, Effects, Config

King Homer (king_homer@gmx.de) 	
- Coordination, Concept & Idea, Main Config, Sounds, Scripts, PR	


SPECIAL THANKS TO
=================
(In no particular order, some helped on M1A2 2.0, some on M1A2 3.0 and some on both versions)

Fishkopp
raedor 
Nelson  
Silesian    
FerretFangs 
Pennywise   
Maa 
Marfy 
Parvus      
Mr.Burns
Kenji
Scruffy
Sigma-6
ShadowNX
Bobcatt  
Messiah
Deadmeat
M9Ace  
Raptor


CREDITS
=======

- Fishkopp for original M1A1 model and textures in woodland/desert/od/winter sheme

- CBT for different markers and textures

- ORCS Mod for ICP muzzleflash script and smokedischarger script

- Hyakushiki for Winter textures for the Bradley crew

- Sebastian Mueller for his BTR-T hit effect script


VERSION HISTORY
===============

1.0 (12-28-04)
- First release

2.0 (04-07-05)
- Final release

3.0 (03-23-06)
- Updated release


CHANGES
=======

1. Complete new highres model for M1A2
2. Complete new highres textures
3. Random marker script for all 4 models
4. New MPAT hit effect script, including new explosion and proximity fuse
5. Added easier structured smoke script, creating less lag
6. Added 2 ammo loadout scripts to change the whole loadout, fitting the terrain the M1A2 is operating in
7. New APFSDS hit effect script, based on Sebastian Muellers BTRT-T hit script
8. Better MP compability, removing all desync creating scripts at the start of MP games
9. Tweaked armor values for better compability with other tank addons
10. A lot of other config and script tweaks


INSTALLATION
============

There is 1 PBO file in the rar file, which need to be extracted into your Operation Flashpoint/Addons folder.
(NOTE: you can use either the OFP/Addons or Res/Addons folder)


COMPABILITY
===========

This addon is tested with following mods:
ECP 1.085


ADDED UNITS
============

West - Armored: M1A2 SEP Desert         
West - Armored: M1A2 SEP Green
West - Armored: M1A2 SEP Winter        
West - Armored: M1A2 SEP Woodland


EDITOR NAMES
============

INQ_M1A2  - Woodland sheme model
INQ_M1A2G - OD sheme model
INQ_M1A2D - Desert sheme model
INQ_M1A2W - Winter sheme model


WEAPON AND MAGAZINE NAMES
=========================

Weapons:
INQ_Gun120 - Maingun
INQ_M240   - Coax machinegun

Magazines:
INQ_Sabot120 - 20 shells APFSDS
INQ_Mpat120 - 12 shells MPAT
INQ_Apam120 - 6 shells APAM
INQ_Staff120 - 4 shells STAFF

INQ_Sabot120_1x - 1 shell APFSDS
INQ_Mpat120_1x - 1 shell MPAT
INQ_Apam120_1x - 1 shell APAM
INQ_Staff120_1x - 1 shell STAFF

INQ_M240 - 11400 rounds 7.62mm


SCRIPT COMMANDS
===============

Place following commands in the init-line of the tank

[this] exec "\INQ_M1\scripts\INQ_M1_AT_Loadout.sqs"

This will change the ammunition loadout for the maingun to 22 shells APFSDS and 20 shells MPAT


[this] exec "\INQ_M1\scripts\INQ_M1_CQB_Loadout.sqs"

This will change the ammunition loadout for the maingun to 10 shells APFSDS, 16 shells APAM and 16 shells MPAT


To add different -FOR markers place following command in the init-line of the tank

[this] setObjectTexture [5,"\INQ_M1\mark\ifor.paa"]

Other available markers:

kfor.paa
mfor.paa
nfor.paa
efor.paa
tfor.paa


REQUIRED ADDONS
===============

CBT_Crew
(Download: http://www.combataddons.com/dload.php?action=download&file_id=10)

JAM2
(Download: http://www.gotf.net/downloads.asp?id=72)

or

JAM3
(Download: http://www.gotf.net/downloads.asp?id=153)


FEATURES
========		

- cannon recoil simulation script

- suspension inertial effects simulation script

- vehicle burning script

- conceald driver optics

- tracer script for cannon and mg

- 4 different maingun armaments

- different effect scripts for the ammunitions

- Abrams now crewed with loader

- fully working smokelauncher

...and much more


KNOWN BUGS
==========

- while in cargo/loader position there's a bug with the gunner animation, this is because of the missing "look out" option for cargo proxies

- old track texture, new T158 texture will be added in an update

- few minor texture bugs

- smoke grenades are always fired in direction of the hull, not in direction of the turret	

- sabot effect still working on everything the shell hits

--------------------------------------------------------------------------------------------

Please visit the Official Forum for discussions of this addon. (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi)


*************DISCLAIMER:*******************
This is NOT an official Addon. Use it at your own risk.


Enjoy the addon!
