Your company Delta, will start here. Bravo company are here and are in no state to help you.
You are to immediately clear any FOb's (Forward Observers) on the small hill in front of you position. Once you have occupied that hill you will be inside the minimum range of the enemy artillery. You must prevent enemy troops from coming into the forward areas near the beach as they will be able to spot for the enemy artillery.
You must take Sainte Marie Hill the enemy artillery is in prepared positions on the reverse slope. Intel thinks we have one and a quarter to one and a three quarter hours to clear them off the hill before a sizable counterattack sweeps round the hill and takes out the beach heads.
We have an estimated one and a quarter to one and a three quarter hours before a sizable counterattack
sweeps round the hill and takes out the beach heads. We need that hill to spot
any counter attack and to call down naval barrages on it.
BEWARE we are receiving reports that the enemy artillery has the entire area
south west of Sainte Marie
Hill zeroed and there is a heavy enemy presence there. They
probably have the area to the North zeroed as well. Both areas are Designated
Free Fire for NATO air units and you should not enter them. Bravo Reports seeing
enemy troops filtering back toward the beach both snipers and FObs.
There are reports that: the enemy has an effective distributed radio jamming system that can severely affect strategic command and control marker placement in the Tac radio map system. In case some strategic control is lost you should be aware of these possible actions as you approach large concentrations of enemy troops:
1 If you zoom into the map localized signals are boosted and messages
are more likely to get through.
2 If you loose Tac radio marker placement. You should place troops in form line mode preparatory to main
attack, then advance as a company. This process can be repeated as
required. It will allow you to maintain
control and cohesion of forces.
3 You should also place the artillery strike marker on the most promising
enemy location and leave it there.
We have had a hard time taking this beach. The enemy has artillery dug in the
reverse slope of Sainte Marie
Hill. Bravo has cleared the FOb's (Forward Observers) in the immediate area
of the beach but there are more on the small hill to
the west south west and they are already filtering back down to the beach. The minute anyone pokes their head over the ridge in front
of the beach the whole beach gets a dose of heavy artillery. The Royal Marine
Commandos on Landing Beach AXE and Landing Beach
MACE are being chopped to pieces down
there, and Intel tells us we have one and a quarter to one and three quarter hours before a
sizable counterattack sweeps round the hill and takes out the beach heads. so it is imperative you get a move on. We have already
tried an air attack on the hill we lost four planes. The hill is studded
with AA and SAMS.
Back to plan
You are second wave. The whole attack is stalled due to heavy enemy artillery.
All the RRF (Rapid Reaction Force) troops are stuck on the beaches. Get the initiative
back.
Clear any FOb's (Forward Observers) on the small hill overlooking the beach and prevent them returning to the beach area.
Devise a hasty attack and take Sainte Marie
Hill. you may have as little as one and a quarter hour before a sizable counterattack
sweeps round the hill and takes out the beach heads.
Back to plan
Your support and heavy weapons platoon are
to go ashore at the headland
to beach Lance with the third wave. You have
one Naval bombardment of 2 salvos available to you; use it wisely, you have 3
naval smoke available. Your mortars are already ashore and will move up with the rest
of the heavy weapons and support platoon.
Back to plan
ORBAT 3rd Battalion. US Marines. Subsection D Company.
1st Platoon - Company HQ and Assault Platoon
- ( HQ Team) Your self plus 2 men personal protection squad. Currently
attached to Alpha Squad.
- Alpha 1 Bradley crew of 3 + 6 men
- Bravo 1 Bradley crew of 3 + 6 men
- Charlie 1 Bradley crew of 3 + 6 men
- Additionally on Temporary Attachment
- 3 of 3rd
platoons Bradley's
- The colonel's Ob
Helicopter (Don't get it dirty)
Assault Platoon
- Delta 1 Bradley crew of 3 + 6 men
- Echo 1 Bradley crew of 3 + 6 men
- Foxtrot 1 Bradley crew of 3 + 6 men
3rd Platoon - Support and Heavy weapons (We have limited radio communications with 3rd platoon see Signals
- Golf - Support squad Medical, Repair and ammunition two M50 Jeeps
protection squad
- Hotel - M55 Mortar squad
- India - Heavy weapons squad Machine Guns, AT and AA missiles.
- Additionally on Temporary Attachment
- The Captain's
(Your) HMMVE
HQ squad: normal radio team and command net
Tac radio 0 0 MAIN
1st and 2nd platoon via channel 4 ALL
Individual squads via channel 1 ACTION and as required.
3rd only available on channel 8 SPECIAL
Available artillery are on channel 7 ARTILLERY
Tac radio 0 0 (MAIN) SPECIAL
- 1 You have 1 x tactical helicopter strike via channel 2 for final attack and pursuit
(Beware of Blue on Blues)
- 2 You may call in 3rd platoon via channel 3 when the chance of artillery on the beach has
been negated.
Tac radio 0 0 (MAIN) ARTILLERY
- 1 x Naval bombardment 125 mm HE of 2 salvos (Don't waste it)
- 3 x Naval bombardment Smoke of 3 salvos
- 10 x 55 MM mortar shell of 4 salvos
- 3 x Mortar Smoke of 1 salvos
Back to plan
I. Situation
II. Mission
III. Orders
IV. Intel
V. Support and Logistics
VI. Command
i) 1st. Platoon
ii) 2nd. Platoon
iii) 3rd. Platoon
VI. Signals
i) Special
ii) Artillery
There are enemy forward observers in the area uphill of the beach remove them.
Devise a hasty attack and capture Sainte Marie Hill, destroy the enemy artillery somewhere on its reverse slope. Get those bastards off my hill Captain Hollis.
Message from the colonel:- Good job out there. Get the remains of your company into defensive positions. I am sending you up some replacements and whatever reinforcements I can find. We are expecting a counter attack sometime today. You must hold the hill at all costs.
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