onLoadMission=$STRD_DxxEt51;
onLoadIntro=$STRD_DxxEt50;

onLoadIntroTime = false;
onLoadMissionTime = true;

minScore=999;
avgScore=1000;
maxScore=4600;



class CfgSounds
{
	sounds[] = { };

	class BriefingN
	{
		name = "BriefingN";
		sound[] = {"BriefN.ogg", db+40, 1.0};
		titles[] = { };
	};
	class DxxEv01
	{
		name = "DxxEv01";
		sound[] = {"DxxEv01.ogg", db-40, 1.0};
		titles[] = 
		{
			0, $STRD_DxxEv01
		};
	};

};

class CfgRadio
{
	sounds[] = { };

	class DxxEr01
	{
		name = "DxxEr01";
		sound[] = {"DxxEr01.ogg", db-40, 1.0};
		title = $STRD_DxxEr01;
	};
};
class CfgSFX
{
	sounds[] = {};
};
class CfgEnvSounds
{
	sounds[] = {};
};
