;**========================================================**
;            x12GameOver cutscene for OFP: Resistance
;                   Made by Sith and D'n'A
;**========================================================**





;**========================================================**
;                     Scene 1 (Start)
;**========================================================**

0 fadeMusic 0.5
playMusic "rtrack8"

titleCut ["","BLACK IN",100000000]
enableRadio false
_camera = "camera" camCreate [5085.375488,6407.961914,20]
_camera cameraEffect ["internal","back"]
_camera camSetFOV 0.7
_camera camSetTarget [5085.375488,6407.961914,-5]
_camera camCommit 0
@camCommitted _camera



Tanks1 setFormation "COLUMN"
Tanks1 move getMarkerPos "T1"
Tanks1 setBehaviour "SAFE"
Tanks1 setSpeedMode "FULL"

crew2 doWatch getMarkerPos "tanktarget1"
crew4 doWatch getMarkerPos "tanktarget1"
crew6 doWatch getMarkerPos "tanktarget1"

~2

_camera camSetPos [(getMarkerPos "Cam1" select 0),(getMarkerPos "Cam1" select 1),0.3]
_camera camSetTarget getMarkerPos "Target1"
_camera camCommit 0

titleCut ["","BLACK IN",7]

8 fadeMusic 0

~3

_camera camSetPos [(getMarkerPos "Cam2" select 0),(getMarkerPos "Cam2" select 1),0.3]
_camera camSetTarget getMarkerPos "Target2"
_camera camCommit 3

~2

Victor move getMarkerPos "W1"

Plane1 setPos getMarkerPos "Plane1"
Plane2 setPos getMarkerPos "Plane2"
Plane3 setPos getMarkerPos "Plane3"
Plane4 setPos getMarkerPos "Plane4"

~1.5

0 fadeMusic 0.5
playMusic "rtrack7"

~0.5

_camera camSetPos [(getPos Victor select 0),(getPos Victor select 1),0.2]
_camera camSetTarget getPos DeadGuy
_camera camCommit 0

~3

_camera camSetTarget [-91778.86,-28633.46,-11090.95]
_camera camSetPos [1620.33,5322.80,2.86]
_camera camCommit 0

Plane5 setDammage 1

~1

Plane6 setDammage 1

~2


_camera camSetPos [1688.40,5403.90,13.91]
_camera camSetTarget tank2
_camera camCommit 0


~6

_camera camSetPos [(getMarkerPos "Cam3" select 0),(getMarkerPos "Cam3" select 1),0.1]
_camera camSetTarget getMarkerPos "T1"
_camera camCommit 0

2 fadeMusic 0
@unitReady tank1

unAssignVehicle Guba
tank1 setFuel 0
tank2 setFuel 0
tank3 setFuel 0

Guba move getMarkerPos "G1"
Guba setSpeedMode "FULL"
Guba doWatch truck2

~2

_camera camSetPos [(getMarkerPos "Cam4_2" select 0),(getMarkerPos "Cam4_2" select 1),1]
_camera camSetTarget [(getMarkerPos "Plane4" select 0),(getMarkerPos "Plane4" select 1),1]
_camera camCommit 0

Guba setPos [(getPos tank1 select 0)+6,(getPos tank1 select 1)]

~4

_camera camSetPos [(getMarkerPos "Cam3" select 0),(getMarkerPos "Cam3" select 1),0.1]
_camera camSetTarget [(getMarkerPos "G1" select 0),(getMarkerPos "G1" select 1),0.1]
_camera camCommit 0

@unitReady Guba

~2

_camera camSetPos [(getMarkerPos "Cam5" select 0),(getMarkerPos "Cam5" select 1),1.7]
_camera camSetTarget [(getMarkerPos "G1" select 0),(getMarkerPos "G1" select 1),1.7]
_camera camCommit 2

~2

_camera camSetPos [(getMarkerPos "Cam5" select 0),(getMarkerPos "Cam5" select 1),1.7]
_camera camSetTarget tank1
_camera camCommit 1

Guba doWatch [1659.318481,5343.543457,2]

;titleText["No! Not like this!","PLAIN DOWN"]

Guba say "dx12v01"

~2

Guba switchMove "FXshow2"

~4

Guba switchMove "FXshow3"

Guba say "dx12v02"

;titleText["Attack!","PLAIN DOWN"]

~2

titleText["","PLAIN DOWN"]

tank1_1 setFuel 1
tank2_1 setFuel 1
tank3_1 setFuel 1

tank1_1 doWatch getMarkerPos "Target4"
tank2_1 doWatch getMarkerPos "Target4"
tank3_1 doWatch getMarkerPos "Target4"

tank1_1 move getMarkerPos "W2"
tank2_1 move getMarkerPos "W2"
tank3_1 move getMarkerPos "W2"

Victor setPos getMarkerPos "Victor"
Victor move getMarkerPos "W2"

1 fadeMusic 0.5
playMusic ["rtrack7", 6]

titleCut ["","WHITE IN",0.7]

_camera camSetPos [(getMarkerPos "Cam6" select 0),(getMarkerPos "Cam6" select 1),0.1]
_camera camSetTarget getMarkerPos "Target4"
_camera camCommit 0

~5

_camera camSetPos [(getMarkerPos "Cam7" select 0),(getMarkerPos "Cam7" select 1),0.1]
_camera camSetTarget getMarkerPos "Target5"
_camera camCommit 0

~4

deleteVehicle Plane1
deleteVehicle Plane2
deleteVehicle Plane3
deleteVehicle Plane4
deleteVehicle Plane5
deleteVehicle Plane6

deleteVehicle Deadguy
deleteVehicle Deadguy_1
deleteVehicle Deadguy_2
deleteVehicle Deadguy_3
deleteVehicle Deadguy_4
deleteVehicle Deadguy_5

deleteVehicle Plane2
deleteVehicle Plane3
deleteVehicle Plane4
deleteVehicle Plane5
deleteVehicle Plane6

deleteVehicle tank1
deleteVehicle tank2
deleteVehicle tank3

deleteVehicle Guba
deleteVehicle Victor

tank1_1 setPos [100,100,0]
tank2_1 setPos [100,100,0]
tank3_1 setPos [100,100,0]

deleteVehicle tank1_1
deleteVehicle tank2_1
deleteVehicle tank3_1

deleteVehicle crew1
deleteVehicle crew2
deleteVehicle crew3
deleteVehicle crew4
deleteVehicle crew5
deleteVehicle crew6

;**========================================================**








;**========================================================**
;             Scene 2 (Victor fleeing)
;**========================================================**

TankA3 setPos getMarkerPos "ZapPos1"
TankA1 setPos getMarkerPos "ZapPos2"
TankA2 setPos getMarkerPos "ZapPos3"

TankA4 setPos getMarkerPos "ZapPos5"
TankA5 setPos getMarkerPos "ZapPos4"

ResA1 setPos getMarkerPos "ZapPos6"

ResA2 setPos getMarkerPos "ZapPos7"
ResA3 setPos getMarkerPos "ZapPos8"

EHeloA1 setPos getMarkerPos "ZapPos9"
EHeloA2 setPos getMarkerPos "ZapPos10"
Guba2A setPos getMarkerPos "ZapPos11"

TankMove3 = true

ResA1 setBehaviour "AWARE"
ResA1 setSpeedMode "NORMAL"
ResA1 setCombatMode "BLUE"
ResA1 disableAI "AUTOTARGET"
ResA1 move getMarkerPos "Move10"
ResA1 setMimic "ANGRY"

_camera camSetTarget [(getMarkerPos "Target10A" select 0),(getMarkerPos "Target10A" select 1),1.5]
_camera camSetFOV 0.7
_camera camCommit 0

#Loop1
_camera camSetPos [(getPos ResA1 select 0),(getPos ResA1 select 1) - 2,1.5]
_camera camCommit 0
? (UnitReady ResA1) : goto "EndLoop1"
goto "Loop1"

#EndLoop1

1 fadeMusic 0.06
~1

_camera camSetPos [(getPos ResA1 select 0),(getPos ResA1 select 1),2]
_camera camSetTarget [(getMarkerPos "Target10" select 0),(getMarkerPos "Target10" select 1),1.5]
_camera camSetFOV 0.4
_camera camCommit 0

playSound "Breathing2"

~0.5

_camera camSetTarget [(getMarkerPos "Target11" select 0),(getMarkerPos "Target11" select 1),1.5]
_camera camCommit 1

~1.5
3 fadeMusic 0.5

_camera camSetTarget [(getMarkerPos "Target12" select 0),(getMarkerPos "Target12" select 1),1.5]
_camera camCommit 1

MoveOnTanks = true

~2.5

ResA1 setPos getMarkerPos "Pos10"
ResA1 move getMarkerPos "Move12"

~0.5

Loop2Start = true

#Loop2
_camera camSetPos [(getPos ResA1 select 0) - 3,(getPos ResA1 select 1) + 3,2]
_camera camSetTarget [(getPos ResA1 select 0) ,(getPos ResA1 select 1),1.5]
_camera camCommit 0
? (Loop2Done) : goto "EndLoop2"
goto "Loop2"

#EndLoop2

_camera camSetPos [(getMarkerPos "Cam15" select 0),(getMarkerPos "Cam15" select 1),0.2]
_camera camSetFOV 0.7
_camera camSetTarget [(getMarkerPos "Target17" select 0),(getMarkerPos "Target17" select 1),0.3]
_camera camCommit 0

~2

_camera camSetPos [(getMarkerPos "Cam11" select 0),(getMarkerPos "Cam11" select 1),1.5]
_camera camSetTarget [(getMarkerPos "Target11A" select 0),(getMarkerPos "Target11A" select 1),1.5]
_camera camCommit 0

_camera camSetPos [(getMarkerPos "Cam11" select 0),(getMarkerPos "Cam11" select 1),10]
_camera camCommit 5

@(UnitReady ResA1)

0.5 fadeMusic 0.06

_camera camSetPos [(getPos ResA1 select 0),(getPos ResA1 select 1),2]
_camera camSetTarget [(getMarkerPos "Target13" select 0),(getMarkerPos "Target13" select 1),-10]
_camera camSetFOV 0.4
_camera camCommit 0

playSound "Breathing2"

~0.5



Ex1 doTarget ExTarg1
Ex2 doTarget ExTarg1
Ex3 doTarget ExTarg1
Ex4 doTarget ExTarg1
Ex5 doTarget ExTarg1


Ex1 disableAI "MOVE"
Ex2 disableAI "MOVE"
Ex3 disableAI "MOVE"
Ex4 disableAI "MOVE"
Ex5 disableAI "MOVE"







removeAllWeapons ResA1

_camera camSetTarget [(getMarkerPos "Target13" select 0),(getMarkerPos "Target13" select 1),10]
_camera camCommit 0.7

~0.9

_camera camSetTarget [(getMarkerPos "Target14" select 0),(getMarkerPos "Target14" select 1),5]
_camera camCommit 0.7

~0.9

_camera camSetTarget [(getMarkerPos "Target15" select 0),(getMarkerPos "Target15" select 1),10]
_camera camCommit 0.7

~0.9

_camera camSetPos [(getPos ResA1 select 0) - 3,(getPos ResA1 select 1) + 3,0.2]
_camera camSetTarget [(getPos ResA1 select 0) ,(getPos ResA1 select 1),1.5]
_camera camCommit 0

ResA1 switchMove "FXdismay"
Guba2 setBehaviour "CARELESS"

Targ1 setPos getMarkerPos "Pos13"
Targ2 setPos getMarkerPos "Pos14"
Targ3 setPos getMarkerPos "Pos15"

(commander TankA1) doTarget Targ1
(commander TankA2) doTarget Targ2
(commander TankA3) doTarget ResA1
(commander TankA4) doTarget Targ3
(commander TankA5) doTarget Targ3

3 fadeMusic 0.5

~1.5

_camera camSetPos [(getPos ResA1 select 0),(getPos ResA1 select 1),4]
_camera camSetTarget [(getMarkerPos "Target18" select 0),(getMarkerPos "Target18" select 1),2]
_camera camSetFOV 0.4
_camera camCommit 0

~0.5

_camera camSetTarget [(getMarkerPos "Target19" select 0),(getMarkerPos "Target19" select 1),2]
_camera camCommit 2

~2.3

_camera camSetTarget [(getMarkerPos "Target19A" select 0),(getMarkerPos "Target19A" select 1),2]
_camera camCommit 0.5

~1

_camera camSetPos [(getPos Guba2 select 0) + 5,(getPos Guba2 select 1) - 4,3]
_camera camSetTarget [(getPos Guba2 select 0),(getPos Guba2 select 1),3]
_camera camSetFOV 0.2
_camera camCommit 0

~0.5

_camera camSetFOV 0.07
_camera camCommit 1

~0.5

Guba2 setMimic "Smile"

ResA1 doWatch TankA1
ResA1 setDir 300

~1

_camera camSetPos [(getPos ResA1 select 0) - 2.5,(getPos ResA1 select 1) + 2,1.3]
_camera camSetTarget [(getPos ResA1 select 0),(getPos ResA1 select 1),1.6]
_camera camSetFOV 0.2
_camera camCommit 0

~0.5

_camera camSetFOV 0.07
_camera camCommit 1

~0.5

Res1A setMimic "Hurt"

~1.5

_camera camSetPos [(getPos Guba2 select 0) + 5,(getPos Guba2 select 1) - 4,3]
_camera camSetTarget [(getPos Guba2 select 0),(getPos Guba2 select 1),3]
_camera camSetFOV 0.07
_camera camCommit 0

~0.5

Guba2 setMimic "ANGRY"
;titleText ["Fire!","PLAIN DOWN"]

Guba2 say "dx12v03"

TargD1 setPos getMarkerPos "TargD1"

(commander TankA1) doTarget Targ1
(commander TankA2) doTarget Targ2
(commander TankA3) doTarget ResA1
(commander TankA4) doTarget TargD1
(commander TankA5) doTarget TargD1

~2

_camera camSetPos [(getMarkerPos "Cam15A" select 0),(getMarkerPos "Cam15A" select 1),70]
_camera camSetTarget [(getMarkerPos "Target19D" select 0),(getMarkerPos "Target19D" select 1),0]
_camera camSetFOV 0.4
_camera camCommit 0

Ex1 setPos getMarkerPos "Ex1"
Ex2 setPos getMarkerPos "Ex2"
Ex3 setPos getMarkerPos "Ex3"
Ex4 setPos getMarkerPos "Ex4"
Ex5 setPos getMarkerPos "Ex5"

ExTarg1 setPos getMarkerPos "ExTarg1"


Ex1 setCombatMode "RED"
Ex2 setCombatMode "RED"
Ex3 setCombatMode "RED"
Ex4 setCombatMode "RED"
Ex5 setCombatMode "RED"

Ex5 doFire ExTarg1
~0.1
Ex4 doFire ExTarg1
~0.3
Ex3 doFire ExTarg1
Ex2 doFire ExTarg1
~0.2
Ex1 doFire ExTarg1

TankA1 setBehaviour "COMBAT"
(commander TankA1) doTarget Targ1

setAcctime 0.7

TankA3 fire ["Gun120","Heat120"]

~1

TankA1 fire ["Gun120","Heat120"]

5 fadeMusic 0.6
playMusic "rtrack1b"

~0.5

_camera camSetPos [(getPos TankA2 select 0) + 15,(getPos TankA2 select 1) + 6,0.5]
_camera camSetTarget [(getPos TankA2 select 0),(getPos TankA2 select 1),2]
_camera camCommit 0



titleCut ["","WHITE IN",0.7]

~0.5

TankA2 fire ["Gun120","Heat120"]

~0.5

TankA5 doTarget TargD1
(commander TankA5) doTarget TargD1


_camera camSetPos [(getMarkerPos "CamEx1" select 0),(getMarkerPos "CamEx1" select 1),1.6]
_camera camSetTarget [(getMarkerPos "CamTargEx1" select 0),(getMarkerPos "CamTargEx1" select 1),1.6]
_camera camSetFOV 0.7
_camera camCommit 0

_camera camSetPos [(getMarkerPos "CamEx2" select 0),(getMarkerPos "CamEx2" select 1),1.6]
_camera camSetTarget [(getMarkerPos "CamTargEx1" select 0),(getMarkerPos "CamTargEx1" select 1),1.6]
_camera camCommit 5

~5



TankA4 setPos getMarkerPos "AltPos1"
TankA5 setPos getMarkerPos "AltPos2"

_camera camSetPos [(getPos TankA5 select 0) - 15,(getPos TankA5 select 1) + 4,0.5]
_camera camSetTarget [(getPos TankA5 select 0),(getPos TankA5 select 1),2]
_camera camSetFOV 0.4
_camera camCommit 0

titleCut ["","WHITE IN",0.7]

~0.5

TankA5 fire ["Gun120","Heat120"]

~0.5

TargD1 setDammage 0
TargD1 setPos getMarkerPos "TargD1"
TankA4 doTarget TargD1
(commander TankA4) doTarget TargD1

_camera camSetPos [(getPos TankA4 select 0) + 15,(getPos TankA4 select 1) - 10,0.5]
_camera camSetTarget [(getPos TankA4 select 0),(getPos TankA4 select 1),2]
_camera camCommit 0

titleCut ["","WHITE IN",0.7]

~0.5

TankA4 fire ["Gun120","Heat120"]

~0.5

titleText ["","PLAIN DOWN"]

titleCut ["","BLACK OUT",1]

~1

deleteVehicle (commander TankA3)
deleteVehicle (driver TankA3)
deleteVehicle (gunner TankA3)
deleteVehicle TankA3

deleteVehicle (commander TankA2)
deleteVehicle (driver TankA2)
deleteVehicle (gunner TankA2)
deleteVehicle TankA2

deleteVehicle (commander TankA1)
deleteVehicle (driver TankA1)
deleteVehicle (gunner TankA1)
deleteVehicle TankA1

deleteVehicle (commander TankA4)
deleteVehicle (driver TankA4)
deleteVehicle (gunner TankA4)
deleteVehicle TankA4

deleteVehicle (commander TankA5)
deleteVehicle (driver TankA5)
deleteVehicle (gunner TankA5)
deleteVehicle TankA5

deleteVehicle ResA1

deleteVehicle TargD1

deleteVehicle ResA2
deleteVehicle ResA3

deleteVehicle Ex1
deleteVehicle Ex2
deleteVehicle Ex3
deleteVehicle Ex4
deleteVehicle Ex5

deleteVehicle (driver ExTarg1)
deleteVehicle ExTarg1

;**========================================================**












;**========================================================**
;                     Scene 3 (Battle)
;**========================================================**

TC1 setPos getMarkerPos "ZapD1"
TC2 setPos getMarkerPos "ZapD2"
TC3 setPos getMarkerPos "ZapD3"
TC4 setPos getMarkerPos "ZapD4"
TC5 setPos getMarkerPos "ZapD5"
TC6 setPos getMarkerPos "ZapD6"
TC7 setPos getMarkerPos "ZapD7"

setAcctime 1

~1

titletext["","PLAIN DOWN"]
titleCut ["","BLACK IN",2]

;Camera looking @ ruins first time
_camera camSetTarget [77961.04,-60398.90,-4224.60]
_camera camSetPos [2564.25,5154.89,8.68]
_camera camCommit 0


~3

TCGo=true

~1






;Geronimo with Binocs
showCinemaBorder false
cutRsc ["binocular", "PLAIN"]

_camera camSetPos [(getPos Ger1 select 0),(getPos Ger1 select 1),5.5]
_camera camSetTarget TC1
_camera camSetFOV 0.2
_camera camCommit 0

~2

;Looking over the tanks
_camera camSetTarget [2495.587402,5163.660645,2]
_camera camCommit 3

~4

;View Ger. in his face
_camera camSetTarget [33486.09,-72192.70,55446.48]
_camera camSetPos [2658.23,5117.60,2.45]
_camera camSetFOV 0.7
_camera camCommit 0


showCinemaBorder true
cutText ["", "PLAIN"]


Ger1 switchMove "BinocStandToStand"

~2

Ger1 doWatch [(getPos Jeep1 select 0),(getPos Jeep1 select 1),1]
dude2 doWatch [(getPos Ger1 select 0),(getPos Ger1 select 1),5.5]





;Ger. speak
_camera camSetTarget [-50817.29,-70197.88,38304.96]
_camera camSetPos [2666.18,5122.98,0.41]
_camera camCommit 0


~1.5

Ger1 switchMove "FXToKneel"

~1

;titletext["Christ, there are just too many of them. And they’re coming this way!","PLAIN DOWN"]

Ger1 say "dx12v04"

~6

titleCut ["","WHITE IN",1]

titletext["","PLAIN DOWN"]





;prepare1 @ jeep wreck
_camera camSetTarget [-60655.61,-71962.56,7198.39]
_camera camSetPos [2610.38,5146.33,0.49]
_camera camCommit 0


~3

titleCut ["","WHITE IN",1]





;prepare2 @ wall
;=== 21:24:24
_camera camSetTarget [-53924.87,86992.09,9988.71]
_camera camSetPos [2613.11,5114.58,0.25]
_camera camCommit 0


~1

;move to \/

;prepare3 @ wall up
;=== 21:24:52
_camera camSetTarget [-95725.00,20285.08,9989.88]
_camera camSetPos [2613.11,5114.58,6.01]
_camera camCommit 5

~2

CivMove=true

~3

titleCut ["","WHITE IN",1]





;prepare4 @ Russian tanks 1
_camera camSetTarget [-1504.86,104934.77,-2645.67]
_camera camSetPos [2489.33,5049.61,0.81]
_camera camCommit 0

~7

;move to \/

;prepare5 @ Russian tanks 2
_camera camSetTarget [-13770.37,103708.94,-1268.88]
_camera camSetPos [2518.34,5052.91,3.65]
_camera camSetFOV 0.172
_camera camCommit 5

~2

ChoppersGo=true

~3





titleCut ["","WHITE OUT",1]

~2

0 fadeMusic 0.65
playMusic "7thDarken"

;civ1
_camera camSetTarget [12277.44,-95252.74,13794.84]
_camera camSetPos [4066.13,3450.89,0.65]
_camera camSetFOV 0.7
_camera camCommit 0

titleCut ["","WHITE IN",2]

~5

;move to \/

;civ2
_camera camSetTarget Chopper1
_camera camCommit 2

~12



titleCut ["","WHITE OUT",1]

~1

titleCut ["","WHITE IN",2]

deleteVehicle Chopper1
deleteVehicle Chopper2
deleteVehicle Chopper4

deleteVehicle Boat1

deleteVehicle Civ1
deleteVehicle Civ2
deleteVehicle Civ3
deleteVehicle Civ4

deleteVehicle EE1
deleteVehicle EE2
deleteVehicle EE3
deleteVehicle EE4
deleteVehicle EE5
deleteVehicle EE6

_camera camSetPos [4085.375488,4407.961914,20]
_camera camSetTarget [4085.375488,4407.961914,-5]
_camera camCommit 0

ResC1 setPos getMarkerPos "Dude1"


"SoldierEB" createUnit [getMarkerPos "Bomb3", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_1", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_1", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_2", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_2", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_3", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_3", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_4", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_4", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

"SoldierEB" createUnit [getMarkerPos "Bomb3_5", groupAlpha, "this disAbleAI ""MOVE""; this setCombatMode ""RED""; this setBehaviour ""COMBAT""; this removeMagazines ""HandGrenade"""]

TC1 doTarget TargC2
TC2 doTarget TargC2
TC3 doTarget TargC2
TC4 doTarget TargC2
TC5 doTarget TargC2
TC6 doTarget TargC2
TC7 doTarget TargC2

;TCGo = true
InfAttack = true

ResC4 setCombatMode "RED"
ResC5 setCombatMode "RED"
ResC6 setCombatMode "RED"
ResC7 setCombatMode "RED"
ResC8 setCombatMode "RED"
ResC9 setCombatMode "RED"
ResC10 setCombatMode "RED"
ResC11 setCombatMode "RED"
ResC12 setCombatMode "RED"
ResC13 setCombatMode "RED"
ResC14 setCombatMode "RED"
ResC15 setCombatMode "RED"

Airstrike = true

;Start behind wall
_camera camSetTarget [-1419.67,-94770.84,-2384.45]
_camera camSetPos [2612.09,5119.07,1.41]
_camera camCommit 0
playSound "Breathing2"

~3


playSound "Breathing2"


;Come from behind cover and fire
_camera camSetTarget [-92636.95,-25242.25,-2384.47]
_camera camSetPos [2612.51,5118.19,1.41]
_camera camCommit 0.5

~0.5

ResC2 setPos getMarkerPos "Dude2"
ResC2 fire "AK47CZ"
~0.3

ResC2 fire "AK47CZ"
~0.3

playSound "Ricco"


ResC2 fire "AK47CZ"
~0.3

~1

ResC2 setPos getMarkerPos "Dude3"



;Hide again
_camera camSetTarget [-1419.67,-94770.84,-2384.45]
_camera camSetPos [2612.09,5119.07,1.71]
_camera camCommit 0.5

playSound "Breathing2"

~4

playSound "Breathing2"


;Come from behind cover and fire again
_camera camSetTarget [-92636.95,-25242.25,-2384.47]
_camera camSetPos [2612.51,5118.19,1.71]
_camera camCommit 0.5

~0.5

playSound "Breathing2"

ResC2 setPos getMarkerPos "Dude2"
TargC1 doTarget ResC2

ResC2 fire "AK47CZ"
~0.3
ResC2 fire "AK47CZ"

~1.3

TargC1 setCombatMode "BLUE"
removeAllWeapons TargC1
deleteVehicle ResC2

ResC3 setPos getMarkerPos "Medic1"

titleCut ["","WHITE IN",0.7]
playSound "BulletHit"
_camera camSetTarget [-46186.41,-10436.29,85898.97]
_camera camSetPos [2613.92,5118.64,0.05]
_camera camCommit 3

~1

playSound "Breathing2"

playSound "DropDead"

~3

playSound "Breathing2"
deleteVehicle TargC1


ED1 disableAI "MOVE"
ED2 disableAI "MOVE"
ED3 disableAI "MOVE"
ED4 disableAI "MOVE"
ED5 disableAI "MOVE"
ED6 disableAI "MOVE"
ED7 disableAI "MOVE"
ED8 disableAI "MOVE"
ED9 disableAI "MOVE"
ED10 disableAI "MOVE"
ED11 disableAI "MOVE"
ED12 disableAI "MOVE"
ED12 disableAI "MOVE"
ED13 disableAI "MOVE"
ED14 disableAI "MOVE"
ED15 disableAI "MOVE"

ResC3 doWatch [2613.92,5118.64,0.05]
ResC3 move getMarkerPos "Medic2"


_camera camSetTarget [-33123.21,-64736.96,62004.69]
_camera camCommit 3

~3

setAcctime 0.4

@(UnitReady ResC3)

ResC3 switchMove "CombatToPutDown"

~0.4

titleCut ["","BLACK OUT",1.8]

playSound "Battle"

ResC4 setDir 270
ResC4 disableAI "AUTOTARGET"

~2

setAcctime 1


titleCut ["","BLACK IN",2]

_camera camSetTarget [42576.20,95656.07,13968.22]
_camera camSetPos [2590.05,5066.97,0.44]
_camera camCommit 0

~3

_shell = "Shell120" camCreate getPos Tres1
~0.3
Tres1 setDammage 1

Attack1 setPos [(getMarkerPos "ZapD8" select 0),(getMarkerPos "ZapD8" select 1),30]
Attack2 setPos [(getMarkerPos "ZapD9" select 0),(getMarkerPos "ZapD9" select 1),40]

~0.5

titleCut ["","BLACK OUT",1]

~3

titleCut ["","BLACK IN",2]

_camera camSetTarget [-82143.80,-46742.71,11224.63]
_camera camSetPos [2608.22,5135.85,0.48]
_camera camCommit 0


Dude4 setPos getMarkerPos "Dude4_1"

TankAttack = true

~3

_shell2 = "Shell73" camCreate getPos ResC5

~0.5

titleCut ["","BLACK OUT",1]

~3

titleCut ["","BLACK IN",3]

_camera camSetTarget [102193.09,-1888.65,4173.41]
_camera camSetPos [2524.69,5106.66,0.05]
_camera camCommit 0

Attack1Go=true

TC1 doTarget TargC2
TC2 doTarget TargC2
TC3 doTarget TargC2
TC4 doTarget TargC2
TC5 doTarget TargC2
TC6 doTarget TargC2
TC7 doTarget TargC2

playSound "Battle"

~1

_shell3 = "Shell73" camCreate getMarkerPos "Bomb1"

~1

_shell4 = "Shell73" camCreate getMarkerPos "Bomb2"

~2

titleCut ["","BLACK OUT",3]

~4

Dude4 setPos getMarkerPos "Dude4"
Dude4 setCombatMode "RED"

titleCut ["","BLACK IN",3]

HeloLoopStart = true

Attack1 doTarget TC3
Attack2 doTarget TC4

Attack1 setCombatMode "RED"
Attack2 setCombatMode "RED"

#HeloLoop

_camera camSetPos [(getPos Attack1 select 0) + 5,(getPos Attack1 select 1) + 20,40]
_camera camSetTarget [(getPos Attack1 select 0),(getPos Attack1 select 1),(getPos Attack1 select 2)]
_camera camCommit 0

? (HeloLoopEnd) : goto "HeloLoopEnd"

goto "HeloLoop"

#HeloLoopEnd

_camera camSetTarget Attack1
_camera camSetPos [2634.42,4982.54,14.28]
_camera camCommit 0

~3

PlaneC1 setDir 0
PlaneC1 setPos [(getMarkerPos "Airstrike" select 0),(getMarkerPos "Airstrike" select 1),100]

~6

Attack1 setCombatMode "BLUE"
Attack2 setCombatMode "BLUE"

_camera camSetTarget [23527.16,-92123.74,18666.15]
_camera camSetPos [2544.40,5172.80,0.13]
_camera camSetFOV 1
_camera camCommit 0

titleCut ["","WHITE IN",1]

FleeGuba = true

~10

TD1 setPos getMarkerPos "Zap2"
TD2 setPos getMarkerPos "Zap1"
WHeloD1 setPos [(getMarkerPos "Zap3" select 0),(getMarkerPos "Zap3" select 1),70]

_camera camSetTarget TD2
_camera camSetPos [2214.20,5167.42,5.37]
_camera camSetFOV 0.7
_camera camCommit 0

~1

PlaySound1 = true

~2

PlaySound2 = true

~4

_camera camSetTarget WHeloD1
_camera camCommit 2

~5

WD1 action ["EJECT",WHeloD1]
~0.5
WD2 action ["EJECT",WHeloD1]
~0.5
WD3 action ["EJECT",WHeloD1]
~0.5
WD4 action ["EJECT",WHeloD1]
~0.5
WD5 action ["EJECT",WHeloD1]
~0.5
WD6 action ["EJECT",WHeloD1]
~0.5
WD7 action ["EJECT",WHeloD1]
~0.5
WD8 action ["EJECT",WHeloD1]

~2

titleCut ["","BLACK OUT",3]

~5

titleCut ["","BLACK IN",2]

deleteVehicle WD1
deleteVehicle WD2
deleteVehicle WD3
deleteVehicle WD4
deleteVehicle WD5
deleteVehicle WD6
deleteVehicle WD7
deleteVehicle WD8

TankA6 setPos getMarkerPos "ZapPos20"

_camera camSetPos [(getMarkerPos "Cam23" select 0),(getMarkerPos "Cam23" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target23" select 0),(getMarkerPos "Target23" select 1),1.7]
_camera camSetFOV 0.7
_camera camCommit 0

setAcctime 1

EF1 setPos getMarkerPos "EF1"
EF2 setPos getMarkerPos "EF2"
EF3 setPos getMarkerPos "EF3"
EF4 setPos getMarkerPos "EF4"
EF5 setPos getMarkerPos "EF5"
EF6 setPos getMarkerPos "EF6"
EF7 setPos getMarkerPos "EF7"
EF8 setPos getMarkerPos "EF8"

GubaMove2 = true

~4

GubaMove = true

_camera camSetPos [(getMarkerPos "Cam24" select 0),(getMarkerPos "Cam24" select 1),5]
_camera camSetTarget [(getMarkerPos "Target24" select 0),(getMarkerPos "Target24" select 1),0]
_camera camCommit 0

Guba2A assignAsCargo EHeloA2

~4

EHeloA1 setFuel 1

~4

EHeloA2 setFuel 1

~12

_camera camSetTarget EHeloA2
_camera camCommit 4

~15

titleCut ["","BLACK OUT",3]

~5

deleteVehicle TankA6

deleteVehicle EHeloA1
deleteVehicle EHeloA2
deleteVehicle WHeloA1
deleteVehicle WHeloA2
deleteVehicle Guba2A

deleteVehicle Attack1
deleteVehicle Attack2

deleteVehicle (commander TargC2)
deleteVehicle (driver TargC2)
deleteVehicle (gunner TargC2)
deleteVehicle TargC2

deleteVehicle PlaneC1

deleteVehicle TD1
deleteVehicle TD2

deleteVehicle ResC1
deleteVehicle ResC2
deleteVehicle ResC3
deleteVehicle ResC4
deleteVehicle ResC5
deleteVehicle ResC6
deleteVehicle ResC7
deleteVehicle ResC8
deleteVehicle ResC9
deleteVehicle ResC10
deleteVehicle ResC11
deleteVehicle ResC12
deleteVehicle ResC13
deleteVehicle ResC14
deleteVehicle ResC15

deleteVehicle ED1
deleteVehicle ED2
deleteVehicle ED3
deleteVehicle ED4
deleteVehicle ED5
deleteVehicle ED6
deleteVehicle ED7
deleteVehicle ED8
deleteVehicle ED9
deleteVehicle ED10
deleteVehicle ED11
deleteVehicle ED12
deleteVehicle ED13
deleteVehicle ED14
deleteVehicle ED15




deleteVehicle Ger1
deleteVehicle Dude2
deleteVehicle Dude3
deleteVehicle Dude4

deleteVehicle Jeep1
deleteVehicle Tres1
deleteVehicle Tres2


deleteVehicle WHeloD1

deleteVehicle EF1
deleteVehicle EF2
deleteVehicle EF3
deleteVehicle EF4
deleteVehicle EF5
deleteVehicle EF6
deleteVehicle EF7
deleteVehicle EF8

;**========================================================**





;**========================================================**
;                    Scene 4 (Aftermath)
;**========================================================**


zapJeep1 setPos getMarkerPos "zapJeep"

Gastovski setPos getMarkerPos "Target30"

titleCut ["","BLACK IN",3]

_camera camSetPos [(getMarkerPos "Cam30" select 0),(getMarkerPos "Cam30" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target30" select 0),(getMarkerPos "Target30" select 1),1.6]
_camera camSetFOV 0.3
_camera camCommit 0

CH1 setFuel 1

CH1 move getMarkerPos "AH1"

~4

_camera camSetPos [(getMarkerPos "Cam31" select 0),(getMarkerPos "Cam31" select 1),1.7]
_camera camCommit 3

Helo2Go=true

~4

HeloUS3 setPos [(getMarkerPos "HeloZap3" select 0),(getMarkerPos "HeloZap3" select 1),40]
HeloUS3 move getMarkerPos "AH1"

HeloUS4 setPos [(getMarkerPos "HeloZap4" select 0),(getMarkerPos "HeloZap4" select 1),40]
HeloUS4 move getMarkerPos "AH1"

CH1 setPos [(getMarkerPos "CH1Zap1" select 0),(getMarkerPos "CH1Zap1" select 1),1]
WS1 setPos getMarkerPos "WS1Zap"
WS2 setPos getMarkerPos "WS2Zap"
WS3 setPos getMarkerPos "WS3Zap"
WS4 setPos getMarkerPos "WS4Zap"
WS5 setPos getMarkerPos "WS5Zap"
WS6 setPos getMarkerPos "WS6Zap"
WS7 setPos getMarkerPos "WS7Zap"
WS8 setPos getMarkerPos "WS8Zap"

LST1 setPos getMarkerPos "LST1"

Guard1 setPos getMarkerPos "Guard1"
Guard2 setPos getMarkerPos "Guard2"

POW1 setPos getMarkerPos "POW1"
POW2 setPos getMarkerPos "POW2"
POW3 setPos getMarkerPos "POW3"
Donski setPos getMarkerPos "Donski"
POW5 setPos getMarkerPos "POW5"
POW6 setPos getMarkerPos "POW6"
POW7 setPos getMarkerPos "POW7"
POW8 setPos getMarkerPos "POW8"

POW1 switchMove "FXStandSurUniv"
POW2 switchMove "FXStandSurUniv"
POW3 switchMove "FXStandSurUniv"
Donski switchMove "FXStandSurUniv"
POW5 switchMove "FXStandSurUniv"
POW6 switchMove "FXStandSurUniv"
POW7 switchMove "FXStandSurUniv"
POW8 switchMove "FXStandSurUniv"

Donski setMimic "Sad"

Abrams1 setPos getMarkerPos "Abrams1Zap"
Abrams2 setPos getMarkerPos "Abrams2Zap"
M60 setPos getMarkerPos "M60Zap"
Hummer1 setPos getMarkerPos "Hummer1Zap"
APC1 setPos getMarkerPos "APC1Zap"
APC1 move getMarkerPos "APC1"

_camera camSetTarget [-90506.05,41863.07,-12643.80]
_camera camSetPos [1660.90,5198.63,21.28]
_camera camSetFOV 0.7
_camera camCommit 0

~8

_camera camSetPos [(getMarkerPos "Cam33" select 0),(getMarkerPos "Cam33" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target33" select 0),(getMarkerPos "Target33" select 1),1.7]
_camera camCommit 0

~1

_camera camSetPos [(getMarkerPos "Cam34" select 0),(getMarkerPos "Cam34" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target34" select 0),(getMarkerPos "Target34" select 1),1.7]
_camera camCommit 9

~10

_camera camSetPos [(getMarkerPos "Cam34" select 0),(getMarkerPos "Cam34" select 1),0.3]
_camera camSetTarget [(getMarkerPos "Target34" select 0),(getMarkerPos "Target34" select 1),6.7]
_camera camSetFOV 0.2
_camera camCommit 2

~3

Geronimo setPos getMarkerPos "Geronimo1"
Geronimo move getMarkerPos "Geronimo2"

_camera camSetPos [(getMarkerPos "Cam35" select 0),(getMarkerPos "Cam35" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target30" select 0),(getMarkerPos "Target30" select 1),1.7]
_camera camSetFOV 0.7
_camera camCommit 0

~6

;titleText["Have you seen Victor, sir?","PLAIN DOWN"]

Geronimo say "dx12v05"

~5

titleText["","PLAIN DOWN"]

5 fadeMusic 0
~5

;titleText["No. Nobody‘s seen him.","PLAIN DOWN"]

Gastovski say "dx12v06"

~5

titleText["","PLAIN DOWN"]

~1

_camera camSetPos [(getMarkerPos "Cam36" select 0),(getMarkerPos "Cam36" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target30" select 0),(getMarkerPos "Target30" select 1),1.7]
_camera camCommit 0

~2

;titleText["He took out the planes - he saved us,\nbut some things are too much, even for a hero.","PLAIN DOWN"]

Gastovski say "dx12v07"

~10

titleCut ["","BLACK OUT",3]

~3

deleteVehicle Gastovski
deleteVehicle CH1
deleteVehicle HeloUS3
deleteVehicle HeloUS4

deleteVehicle WS1
deleteVehicle WS2
deleteVehicle WS3
deleteVehicle WS4
deleteVehicle WS5
deleteVehicle WS6
deleteVehicle WS7
deleteVehicle WS8

deleteVehicle LST1

deleteVehicle zapJeep1

deleteVehicle Guard1
deleteVehicle Guard2

deleteVehicle POW1
deleteVehicle POW2
deleteVehicle POW3
deleteVehicle Donski
deleteVehicle POW5
deleteVehicle POW6
deleteVehicle POW7
deleteVehicle POW8

deleteVehicle Abrams1
deleteVehicle Abrams2
deleteVehicle M60
deleteVehicle Hummer1
deleteVehicle APC1

deleteVehicle Geronimo

;**========================================================**





;**========================================================**
;                    Scene 5 (The letter)
;**========================================================**

skipTime 7.55

New1 setPos getMarkerPos "ZapNew1"
Wreck2 setPos getMarkerPos "ZapNew2"
New2 setPos getMarkerPos "ZapNew3"
New8 setPos getMarkerPos "ZapNew4"
New3 setPos getMarkerPos "ZapNew5"
New4 setPos getMarkerPos "ZapNew6"
New5 setPos getMarkerPos "ZapNew7"
Wreck1 setPos getMarkerPos "ZapNew9"
New6 setPos getMarkerPos "ZapNew8"
New7 setPos getMarkerPos "ZapNew10"

45 fadeMusic 0.3
playMusic "rtrack1a"
~3

;titleText["Major Gastovski to Colonel Blake. Nogovo, October 12th.","PLAIN DOWN"]

playSound "dx12v08"

~3

_camera camSetTarget [-96058.40,-10582.93,2813.97]
_camera camSetPos [2661.85,5116.20,0.17]
_camera camCommit 0

titleCut ["","BLACK IN",10]

~3

;titleText["Sir, I’ll try to keep this simple.\nI don’t know how to put it any other way.","PLAIN DOWN"]

playSound "dx12v09"

~8

_camera camSetTarget [-96058.40,-10582.93,2813.97]
_camera camSetPos [2661.85,5116.20,4.47]
_camera camCommit 9

~1

;titleText["Thanks to the air support you managed to get for us, we finally defeated the Soviets here.\nWe couldn’t have done it without you.","PLAIN DOWN"]

playSound "dx12v10"


~10

titleText["","PLAIN DOWN"]

_camera camSetTarget [-82751.83,-46871.26,14.41]
_camera camSetPos [2661.25,5134.57,1.60]
_camera camCommit 0

Gastovski2 setDammage 0
Gastovski2 switchMove "FXInKneel"

~1

;titleText["If we’d relied on General Williams, we’d probably all be dead now.","PLAIN DOWN"]

playSound "dx12v11"

~5

titleText["","PLAIN DOWN"]

_camera camSetTarget [35722.48,-89249.04,14.34]
_camera camSetPos [2671.02,5130.45,0.79]
_camera camCommit 0


~1

;titleText["Please accept my congratulations on your promotion\nto the role of Commanding Officer of the forces on Malden.","PLAIN DOWN"]

playSound "dx12v12"

~4

GubaFlee=true

~4

titleText["","PLAIN DOWN"]

_camera camSetPos [(getMarkerPos "Cam43" select 0),(getMarkerPos "Cam43" select 1),20]
_camera camSetTarget [(getMarkerPos "Target43" select 0),(getMarkerPos "Target43" select 1),20]
_camera camCommit 0

titleCut ["","WHITE IN",0.7]


GubaCam=true

;titleText["We think Colonel Guba has escaped to the Soviet Union.\nHopefully, he’ll have to answer for his crimes there.","PLAIN DOWN"]

playSound "dx12v13"

#LoopGuba

_camera camSetPos [(getPos GubaChopper1 select 0)+4,(getPos GubaChopper1 select 1)+5,27]
_camera camSetTarget [(getPos GubaChopper1 select 0)+4,(getPos GubaChopper1 select 1),27]
_camera camCommit 0

?(GubaFleeEnd): goto "LoopGubaEnd"

goto "LoopGuba"

#LoopGubaEnd

_camera camSetPos [(getPos GubaChopper1 select 0)+4,(getPos GubaChopper1 select 1)+20,28]
_camera camSetTarget GubaChopper1
_camera camCommit 0

~8

;titleText["It’s unlikely we’ll ever learn the identity of Tasmanian Devil.","PLAIN DOWN"]

playSound "dx12v14"

~5

titleCut ["","WHITE IN",0.7]

titleText["","PLAIN DOWN"]

deleteVehicle GubaChopper1
deleteVehicle GubaChopper2

_camera camSetPos [(getMarkerPos "Cam44" select 0),(getMarkerPos "Cam44" select 1),6]
_camera camSetTarget [(getMarkerPos "Target44" select 0),(getMarkerPos "Target44" select 1),-400]
_camera camCommit 0

_camera camSetPos [(getMarkerPos "Cam45" select 0),(getMarkerPos "Cam45" select 1),6]
_camera camSetTarget [(getMarkerPos "Target44" select 0),(getMarkerPos "Target44" select 1),20]
_camera camCommit 14

~3

;titleText["It’s also unlikely that we’ll ever locate the body of Victor Troska, the Resistance leader here.","PLAIN DOWN"]

playSound "dx12v15"

~8

;titleText["But I’m certain he won’t be forgotten.","PLAIN DOWN"]

playSound "dx12v16"

~2 
;0 fadeMusic 0.3
;playMusic "rtrack3"
~6

titleCut ["","BLACK OUT",3]

~3

BusGo=true

titleText["","PLAIN DOWN"]

_camera camSetPos [(getMarkerPos "Cam46" select 0),(getMarkerPos "Cam46" select 1),0.2]
_camera camSetTarget [(getMarkerPos "Target46" select 0),(getMarkerPos "Target46" select 1),0.2]
_camera camCommit 0

titleCut ["","BLACK IN",3]

~2

_camera camSetPos [(getMarkerPos "Cam46" select 0),(getMarkerPos "Cam46" select 1),30]
_camera camSetTarget [(getMarkerPos "Target46" select 0),(getMarkerPos "Target46" select 1),0.2]
_camera camCommit 7

~2

;titleText["Life is returning to normal here.\nThe citizens are going to elect a new government.","PLAIN DOWN"]

playSound "dx12v17"

_camera camSetTarget [(getMarkerPos "Target46_1" select 0),(getMarkerPos "Target46_1" select 1),8]
_camera camCommit 5

~5

CarGo=true

titleCut ["","WHITE IN",0.7]
titleText["","PLAIN DOWN"]

_camera camSetPos [(getMarkerPos "Cam47" select 0),(getMarkerPos "Cam47" select 1),1.7]
_camera camSetTarget [(getMarkerPos "Target47" select 0),(getMarkerPos "Target47" select 1),1.7]
_camera camCommit 0

~1

;titleText["But I don’t feel their joy. I don’t share in their victory.","PLAIN DOWN"]

playSound "dx12v18"

~2

_camera camSetPos [(getMarkerPos "Cam47" select 0),(getMarkerPos "Cam47" select 1),20]
_camera camSetTarget [(getMarkerPos "Target47_2" select 0),(getMarkerPos "Target47_2" select 1),8]
_camera camCommit 9

~3

;titleText["I just feel tired. Tired of war.","PLAIN DOWN"]

playSound "dx12v19"

~6

titleText["","PLAIN DOWN"]

_camera camSetPos [(getMarkerPos "Cam48" select 0),(getMarkerPos "Cam48" select 1),20]
_camera camSetTarget [(getMarkerPos "Target48" select 0),(getMarkerPos "Target48" select 1),10]
_camera camCommit 0

_camera camSetTarget [(getMarkerPos "Target48_1" select 0),(getMarkerPos "Target48_1" select 1),10]
_camera camCommit 8

~3

;titleText["Colonel Blake, sir, I hereby tender my resignation.\nI’m going to settle somewhere - somewhere around here, maybe.","PLAIN DOWN"]

playSound "dx12v20"

~3

_camera camSetPos [(getMarkerPos "Cam48" select 0),(getMarkerPos "Cam48" select 1),2.2]
_camera camSetFOV 0.25
_camera camCommit 35

~6

;titleText["Find a new home, and try to learn how to feel sorrow, pain and joy again.","PLAIN DOWN"]

playSound "dx12v21"

~6

;titleText["I am empty now.","PLAIN DOWN"]

playSound "dx12v22"

~5


;titleText["If you ever need me, you know where to find me.","PLAIN DOWN"]

playSound "dx12v23"

~5

;titleText["And remember, I‘ve got a bullet with Guba’s name on it.","PLAIN DOWN"]

~3.5

titleCut ["","BLACK OUT",7]

~1

;titleText["Sincerely yours. Major James Gastovski. Retired.","PLAIN DOWN"]

playSound "dx12v24"

[] exec "titles.sqs"

@Konec 

Ending=true

player cameraEffect ["terminate","back"]
camDestroy _camera

exit