onLoadMission=$STRD_D10at50;
onLoadIntro=$STRD_D10at51;

onLoadIntroTime = false;
onLoadMissionTime = true;

minScore=1001;
avgScore=1600;
maxScore=2600;



class CfgSounds
{
	sounds[] = { };

	class BriefingN
	{
		name = "BriefingN";
		sound[] = {"BriefN.ogg", db+40, 1.0};
		titles[] = { };
	};
	class D10av01
	{
		name = "D10av01";
		sound[] = {"D10av01.ogg", db-40, 1.0};
		titles[] = 
		{
			0, $STRD_D10av01
		};
	};

};

class CfgRadio
{
	sounds[] = { };

	class M10r01
	{
		name = "M10r01";
		sound[] = {"M10r01.ogg", db-40, 1.0};
		title = $STRD_M10r01;
	};
	class M10r02
	{
		name = "M10r02";
		sound[] = {"M10r02.ogg", db-40, 1.0};
		title = $STRD_M10r02;
	};
	class M10r03
	{
		name = "M10r03";
		sound[] = {"M10r03.ogg", db-40, 1.0};
		title = $STRD_M10r03;
	};
	class M10r04
	{
		name = "M10r04";
		sound[] = {"M10r04.ogg", db-40, 1.0};
		title = $STRD_M10r04;
	};
	class M10r05
	{
		name = "M10r05";
		sound[] = {"M10r05.ogg", db-40, 1.0};
		title = $STRD_M10r05;
	};
};
class CfgSFX
{
	sounds[] = {};
};
class CfgEnvSounds
{
	sounds[] = {};
};
