onLoadMission=$STRD_DxxP1t50;
onLoadIntro=$STRD_DxxP1t50;

onLoadIntroTime = false;
onLoadMissionTime = false;



class CfgSounds
{
	sounds[] = { };

	class DxxP1v01
	{
		name = "DxxP1v01";
		sound[] = {"DxxP1v01.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_DxxP1v01
		};
	};

};

class CfgRadio
{
	sounds[] = { };

	class DxxP1r01
	{
		name = "DxxP1r01";
		sound[] = {"DxxP1r01.ogg", db-40, 1.0};
		title = $STRD_DxxP1r01;
	};
};
class CfgSFX
{
	sounds[] = {};
};
class CfgEnvSounds
{
	sounds[] = {};
};
