version=11;
class Mission
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=8836099;
	class Intel
	{
		briefingName="@STRCNO_CUT";
		resistanceWest=0.000000;
		resistanceEast=1.000000;
		startWeather=0.506254;
		startFog=0.200100;
		forecastWeather=0.931565;
		month=9;
		day=4;
		hour=9;
		minute=10;
	};
};
class Intro
{
	addOns[]=
	{
		"BIS_Resistance"
	};
	addOnsAuto[]=
	{
		"bis_resistance"
	};
	randomSeed=9729027;
	class Intel
	{
		briefingName="@STRCNO_CUT";
		resistanceWest=0.000000;
		resistanceEast=1.000000;
		startWeather=0.243673;
		forecastWeather=1.000000;
		month=9;
		day=26;
		hour=16;
		minute=10;
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7332.860352,406.405914,10169.779297};
					azimut=367.957001;
					id=0;
					side="GUER";
					vehicle="OfficerG";
					player="PLAYER COMMANDER";
					leader=1;
					rank="MAJOR";
					skill=0.600000;
					text="aP";
					markers[]={};
					init="this setidentity ""Viktor""; this exec ""intro.sqs""";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7332.381348,407.151001,10174.527344};
					azimut=90.000000;
					id=1;
					side="EAST";
					vehicle="SoldierESaboteurPipe";
					leader=1;
					skill=0.600000;
					text="james";
					markers[]={};
					init="removeAllWeapons this; this addWeapon ""HK""; this setIdentity ""james""; this setBehaviour ""safe""";
				};
			};
		};
		class Item2
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={7333.822266,407.256592,10174.683594};
					azimut=270.000000;
					id=2;
					side="GUER";
					vehicle="OfficerG";
					leader=1;
					skill=0.600000;
					text="viktor";
					markers[]={};
					init="removeAllWeapons this; this setIdentity ""viktor""";
				};
			};
		};
	};
	class Vehicles
	{
		items=2;
		class Item0
		{
			position[]={7338.595215,407.683105,10176.025391};
			azimut=90.000000;
			id=3;
			side="EMPTY";
			vehicle="MASH";
			leader=1;
			skill=0.600000;
			markers[]={};
		};
		class Item1
		{
			position[]={7579.349609,487.159576,9448.367188};
			azimut=350.000000;
			special="NONE";
			id=4;
			side="EMPTY";
			vehicle="misc01";
			leader=1;
			skill=0.600000;
			text="ja";
			markers[]={};
		};
	};
	class Sensors
	{
		items=1;
		class Item0
		{
			position[]={7405.270020,410.134766,10163.081055};
			a=0.000000;
			b=0.000000;
			type="END1";
			age="UNKNOWN";
			text="END";
			expCond="EndIn";
			expActiv="ForceEnd";
			class Effects
			{
			};
			synchronizations[]={};
		};
	};
};
class OutroWin
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=14469123;
	class Intel
	{
	};
};
class OutroLoose
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=10466307;
	class Intel
	{
	};
};
