onLoadMission=$STRD_D09t50;
onLoadIntro=$STRD_D09t51;

onLoadIntroTime = false;
onLoadMissionTime = true;

minScore=10000;
avgScore=15000;
maxScore=20000;


class CfgSounds
{
	sounds[] = { };

	class BriefingN
	{
		name = "BriefingN";
		sound[] = {"BriefN.ogg", db+40, 1.0};
		titles[] = { };
	};
	class D09v01
	{
		name = "D09v01";
		sound[] = {"D09v01.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v01
		};
	};
	class D09v02
	{
		name = "D09v02";
		sound[] = {"D09v02.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v02
		};
	};
	
	class D09v03
	{
		name = "D09v03";
		sound[] = {"D09v03.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v03
		};
	};
	
	class D09v04
	{
		name = "D09v04";
		sound[] = {"D09v04.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v04
		};
	};
	
	class D09v05
	{
		name = "D09v05";
		sound[] = {"D09v05.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v05
		};
	};
	
	class D09v06
	{
		name = "D09v06";
		sound[] = {"D09v06.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v06
		};
	};
	class D09v07
	{
		name = "D09v07";
		sound[] = {"D09v07.ogg", db+40, 1.0};
		titles[] = 
		{
			0, $STRD_D09v07
		};
	};
	class D09v08
	{
		name = "D09v08";
		sound[] = {"D09v08.ogg", db+40, 1.0};
		forceTitles=true;
		titles[] = 
		{
			0, $STRD_D09v08
		};
	};
	
};

class CfgRadio
{
	sounds[] = { };

	class D01r01
	{
		name = "D01r01";
		sound[] = {"D01r01.ogg", db-40, 1.0};
		title = $STRD_D01r01;
	};
};
class CfgSFX
{
	sounds[] = {};
};
class CfgEnvSounds
{
	sounds[] = {};
};
