setAccTime 1.0

titleCut ["","BLACK IN", 3]

; NASTAVUJEME POZICE*-*-*-*-*-*-*-*-*-*-*-*
stoyan doWatch Viktor

b setPos getMarkerPos "b"
b_1 setPos getMarkerPos "b_1"
b_2 setPos getMarkerPos "b_2"
b_3 setPos getMarkerPos "b_3"
b_4 setPos getMarkerPos "b_4"
b_5 setPos getMarkerPos "b_5"
b_6 setPos getMarkerPos "b_6"
b_7 setPos getMarkerPos "b_7"
b_8 setPos getMarkerPos "b_8"
b_9 setPos getMarkerPos "b_9"
b_10 setPos getMarkerPos "b_10"
b_11 setPos getMarkerPos "b_11"
b_12 setPos getMarkerPos "b_12"
b_13 setPos getMarkerPos "b_13"

b stop true
b_1 stop true
b_2 stop true
b_3 stop true
b_4 stop true
b_5 stop true
b_6 stop true
b_7 stop true
b_8 stop true
b_9 stop true
b_10 stop true
b_11 stop true
b_12 stop true
b_13 stop true

b disableAI "autotarget"
b_1 disableAI "autotarget"
b_2 disableAI "autotarget"
b_3 disableAI "autotarget"
b_5 disableAI "autotarget"
b_6 disableAI "autotarget"
b_7 disableAI "autotarget"
b_9 disableAI "autotarget"
b_10 disableAI "autotarget"
b_12 disableAI "autotarget"
b_13 disableAI "autotarget"
viktor disableAI "autotarget"

b  switchmove "StandToSitDown"

b_1 switchMove "StandToSitDown"
b_2 switchmove "StandToSitDown"
b_3 switchMove "StandToSitDown"
b_4 switchmove "FXStandToTable"
b_5 switchMove "onchair"
b_6 switchMove "onchair"
b_7 switchMove "onchair"

; NASTAVUJEME POZICE*-*-*-*-*-*-*-*-*-*-*-*


_camera = "camera" camCreate [8388.39,4348.80,0.74] 
_camera cameraEffect ["internal","back"]
setviewdistance 1300

_camera camSetTarget [-68246.73,66862.52,-16569.78]
_camera camSetPos [8936.69,5513.46,10.79]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
	_camera camSetTarget [-77947.83,52120.55,-16571.37]
	_camera camSetPos [8937.81,5515.54,7.00]
	_camera camSetFOV 0.560
	_camera camCommit 5
	~2
	Viktor say "D09v01"
	@camCommitted _camera
GoForestGo=true
;=== 12:04:29
_camera camSetTarget [-69110.54,-54068.32,19132.58]
_camera camSetPos [8904.74,5532.04,1.27]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
	_camera camSetTarget [-60409.25,-63996.04,19132.89]
	_camera camSetPos [8904.59,5532.22,1.27]
	_camera camSetFOV 0.560
	_camera camCommit 10
	~2
	Viktor say "D09v02"
	@camCommitted _camera

;=== 13:05:29
_camera camSetTarget [99162.05,47875.15,-7621.97]
_camera camSetPos [8901.82,5529.81,1.37]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
~2
Viktor doWatch [44330.71,-87888.99,-4079.49]
~0.5

;=== 13:06:09
_camera camSetTarget [36761.05,-90483.54,-2028.82]
_camera camSetPos [8903.84,5533.92,1.47]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
	_camera camSetTarget [-27104.78,-87732.80,-2028.40]
	_camera camSetPos [8905.64,5533.63,1.46]
	_camera camSetFOV 0.560
	_camera camCommit 5
	~1
	Stoyan say "D09v03"
	@camCommitted _camera

;=== 13:06:41
_camera camSetTarget [19803.55,104910.60,-2028.34]
_camera camSetPos [8903.96,5529.64,1.37]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
Viktor say "D09v04"
~2
Stoyan setPos [8904.202,5528.610,-0.001]
Stoyan setDir -15

;=== 13:07:48
_camera camSetTarget [34853.58,-91021.66,-1981.06]
_camera camSetPos [8903.95,5529.83,1.61]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
Stoyan say "D09v05"
	_camera camSetTarget [61485.39,-79503.96,-1981.53]
	_camera camSetPos [8903.57,5529.72,1.61]
	_camera camSetFOV 0.560
	_camera camCommit 9
	@camCommitted _camera

;=== 13:08:42
_camera camSetTarget [-27488.73,98437.97,-6457.69]
_camera camSetPos [8904.61,5528.16,1.61]
_camera camSetFOV 0.560
_camera camCommit 0
@camCommitted _camera
Viktor say "D09v06"
	_camera camSetTarget [-50860.01,85433.66,-6457.22]
	_camera camSetPos [8904.83,5528.26,1.61]
	_camera camSetFOV 0.560
	_camera camCommit 7
	@camCommitted _camera
	Viktor doWatch [108268.66,16791.18,122.65]

	_camera camSetTarget Viktor
	_camera camSetPos [8904.83,5528.26,1.61]
	_camera camSetFOV 0.360
	_camera camCommit 5
	~3
	titleCut ["","BLACK OUT", 2]
	@camCommitted _camera
	
	
;=== 19:02:42
_camera camSetTarget [-17482.87,102943.58,138.84]
_camera camSetPos [8787.68,6456.22,0.65]
_camera camSetFOV 1.108
_camera camCommit 0
@camCommitted _camera
~1
	
player cameraEffect ["terminate","back"]
camDestroy _camera
Konec=true;