version=11;
class Mission
{
	randomSeed=14469123;
	class Intel
	{
		briefingName="@STRCNO_CUT";
	};
};
class Intro
{
	addOns[]=
	{
		"BIS_Resistance",
		"HMMWV",
		"redm16"
	};
	addOnsAuto[]=
	{
		"redm16",
		"HMMWV",
		"bis_resistance"
	};
	randomSeed=8836099;
	class Intel
	{
		briefingName="@STRCNO_CUT";
		resistanceWest=0.000000;
		resistanceEast=1.000000;
		startWeather=0.343673;
		startFog=0.150075;
		forecastWeather=0.931565;
		month=9;
		hour=11;
		minute=10;
	};
	class Groups
	{
		items=15;
		class Item0
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4169.146973,124.184082,6810.560059};
					azimut=195.000000;
					id=15;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					text="viki";
					init="removeallweapons this; this setunitpos ""up""; this setbehaviour ""careless""; this setidentity ""viktor""; this setcaptive true";
				};
			};
		};
		class Item1
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4160.384277,124.256332,6814.208984};
					azimut=180.000000;
					id=16;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					text="res_1";
					init="removeallweapons this; this setunitpos ""up""; this setbehaviour ""careless""; this setcaptive true";
				};
			};
		};
		class Item2
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4158.497559,124.253815,6814.081543};
					azimut=180.000000;
					id=17;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					text="res_2";
					init="removeallweapons this; this setunitpos ""up""; this setbehaviour ""careless""; this setcaptive true";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4163.170898,123.985947,6800.553223};
					id=18;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4163.170898,123.985947,6800.553223};
					id=18;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item4
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4162.047363,123.985909,6800.551270};
					id=19;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp_1";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4162.047363,123.985909,6800.551270};
					id=19;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item5
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4160.861328,123.985939,6800.552734};
					id=20;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp_2";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4160.861328,123.985939,6800.552734};
					id=20;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item6
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4159.738281,123.985939,6800.552734};
					id=21;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp_3";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4159.738281,123.985939,6800.552734};
					id=21;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item7
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4158.491211,123.987221,6800.617188};
					id=22;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp_4";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4158.491211,123.987221,6800.617188};
					id=22;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item8
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4157.243652,123.987190,6800.615723};
					id=23;
					side="WEST";
					vehicle="REDSoldierWB";
					leader=1;
					skill=1.000000;
					text="pp_5";
					init="this setunitpos ""up""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4157.243652,123.987190,6800.615723};
					id=23;
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item9
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4412.105469,114.793167,6898.230469};
					id=24;
					side="WEST";
					vehicle="SoldierEB";
					player="PLAYER COMMANDER";
					leader=1;
					skill=1.000000;
					init="this exec ""intro.sqs""";
				};
			};
		};
		class Item10
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4168.079102,124.029045,6802.729980};
					azimut=290.000000;
					id=25;
					side="WEST";
					vehicle="OfficerW";
					leader=1;
					skill=1.000000;
					fuel=0.900000;
					ammo=0.000000;
					text="eusev";
					init="removeallweapons this; this setbehaviour ""carelss""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4168.079102,124.029045,6802.729980};
					id=25;
					combatMode="BLUE";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item11
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4169.420410,124.071571,6804.877441};
					azimut=290.000000;
					id=26;
					side="WEST";
					vehicle="OfficerW";
					leader=1;
					skill=1.000000;
					fuel=0.900000;
					text="guba";
					init="this setidentity ""guba""; removeAllWeapons this";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4169.420410,124.071571,6804.877441};
					id=26;
					combatMode="BLUE";
					speed="LIMITED";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item12
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4168.369629,116.695946,6945.562500};
					azimut=180.000000;
					id=27;
					side="WEST";
					vehicle="HMMWV";
					leader=1;
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=3;
				class Item0
				{
					position[]={4173.832520,124.740410,6838.657715};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4160.944824,124.705894,6836.914551};
					type="GETOUT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={4186.344727,124.600784,6831.605957};
					type="GETOUT";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item13
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4179.433105,124.287109,6856.437988};
					azimut=713.054993;
					id=28;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=1.000000;
					fuel=0.900000;
					text="straz1";
					init="this setbehaviour ""carelss""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4179.433105,124.287109,6856.437988};
					id=28;
					combatMode="BLUE";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item14
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4166.506836,124.265175,6856.645996};
					azimut=713.054993;
					id=29;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=1.000000;
					fuel=0.900000;
					text="straz2";
					init="this setbehaviour ""carelss""";
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={4166.506836,124.265175,6856.645996};
					id=29;
					combatMode="BLUE";
					combat="CARELESS";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=17;
		class Item0
		{
			position[]={4157.620117,124.295654,6816.195313};
			azimut=355.000000;
			id=0;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s6";
		};
		class Item1
		{
			position[]={4158.670410,124.295685,6816.196777};
			azimut=15.000000;
			id=1;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s5";
		};
		class Item2
		{
			position[]={4159.718262,124.295685,6816.196777};
			id=2;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s4";
		};
		class Item3
		{
			position[]={4160.767578,124.295685,6816.196777};
			azimut=340.000000;
			id=3;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s3";
		};
		class Item4
		{
			position[]={4161.764160,124.295143,6816.168945};
			azimut=5.000000;
			id=4;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s2";
		};
		class Item5
		{
			position[]={4162.838379,124.295143,6816.168945};
			id=5;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s1";
		};
		class Item6
		{
			position[]={4121.823242,121.669838,6864.414551};
			azimut=340.000000;
			id=6;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf";
		};
		class Item7
		{
			position[]={4124.387207,121.915321,6863.389160};
			azimut=190.000000;
			id=7;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_1";
		};
		class Item8
		{
			position[]={4128.873535,121.882454,6864.029785};
			azimut=45.000000;
			id=8;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_2";
		};
		class Item9
		{
			position[]={4132.334473,121.463890,6866.594727};
			azimut=5.000000;
			id=9;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_3";
		};
		class Item10
		{
			position[]={4134.770508,121.722099,6865.697754};
			azimut=330.000000;
			id=10;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_4";
		};
		class Item11
		{
			position[]={4134.770508,122.486160,6861.465332};
			azimut=355.000000;
			id=11;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_5";
		};
		class Item12
		{
			position[]={4153.293945,124.280914,6815.450195};
			azimut=40.000000;
			id=12;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="sf_6";
		};
		class Item13
		{
			position[]={4163.830078,124.295158,6816.169922};
			id=13;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s1_1";
		};
		class Item14
		{
			position[]={4156.102051,124.271309,6814.964844};
			azimut=345.000000;
			id=14;
			side="EMPTY";
			vehicle="Vec03";
			skill=0.600000;
			text="s1_2";
		};
		class Item15
		{
			position[]={4188.996094,124.253395,6814.060059};
			azimut=290.000000;
			id=30;
			side="EMPTY";
			vehicle="HeliHEmpty";
			leader=1;
			skill=1.000000;
			text="hacko";
		};
		class Item16
		{
			position[]={4158.446777,113.521782,7043.821777};
			id=31;
			side="EMPTY";
			vehicle="Misc01";
			skill=0.600000;
			text="cc";
		};
	};
	class Markers
	{
		items=4;
		class Item0
		{
			position[]={4173.872559,123.974998,6799.745117};
			name="viki";
			type="Destroy";
			colorName="ColorRed";
		};
		class Item1
		{
			position[]={4171.973145,123.974998,6799.744629};
			name="res_1";
			type="Destroy";
			colorName="ColorRed";
		};
		class Item2
		{
			position[]={4170.073730,123.974998,6799.744629};
			name="res_2";
			type="Destroy";
			colorName="ColorRed";
		};
		class Item3
		{
			position[]={4168.174805,123.974998,6799.744141};
			name="res_3";
			type="Destroy";
			colorName="ColorRed";
		};
	};
	class Sensors
	{
		items=6;
		class Item0
		{
			position[]={4257.938477,124.430748,6849.319336};
			a=10.000000;
			b=10.000000;
			angle=10.000000;
			rectangular=1;
			age="UNKNOWN";
			text="createCAM";
			expCond="cheat1";
			expActiv="player exec ""camera.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={4277.666016,123.694542,6845.832031};
			a=10.000000;
			b=10.000000;
			angle=10.000000;
			rectangular=1;
			repeating=1;
			age="UNKNOWN";
			text="playCAM";
			expCond="cheat2";
			expActiv="player exec ""intro.sqs""";
			class Effects
			{
			};
		};
		class Item2
		{
			position[]={4305.548828,122.666992,6830.748535};
			a=20.000000;
			b=20.000000;
			angle=10.000000;
			rectangular=1;
			type="END6";
			age="UNKNOWN";
			text="endmission";
			expCond="konec";
			class Effects
			{
			};
		};
		class Item3
		{
			position[]={4279.960938,120.065132,6769.007813};
			a=10.000000;
			b=10.000000;
			angle=45.000000;
			rectangular=1;
			repeating=1;
			age="UNKNOWN";
			text="cfgSfx";
			expCond="test2";
			class Effects
			{
				soundDet="cfgSfx";
			};
		};
		class Item4
		{
			position[]={4173.709473,117.756531,6933.785645};
			a=10.000000;
			b=10.000000;
			angle=45.000000;
			rectangular=1;
			age="UNKNOWN";
			text="cfgsounds";
			expCond="buch";
			class Effects
			{
				sound="buch";
			};
		};
		class Item5
		{
			position[]={4308.475586,119.439934,6769.007813};
			a=10.000000;
			b=10.000000;
			angle=45.000000;
			rectangular=1;
			repeating=1;
			age="UNKNOWN";
			text="cfgRadio";
			expCond="test3";
			expActiv="aP sideradio ""radio""";
			class Effects
			{
			};
		};
	};
};
class OutroWin
{
	randomSeed=14469123;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=10466307;
	class Intel
	{
	};
};
