_camera = "camera" camCreate [8388.39,4348.80,0.74] 
_camera cameraEffect ["internal","back"]

enableRadio false
setaccTime 0.2

;=== 15:45:48
_camera camSetTarget [106511.37,6771.08,-15106.34]
_camera camSetPos [7692.23,4393.13,5.72]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera

;=== 15:46:12
_camera camSetTarget [107281.95,6789.63,-8679.68]
_camera camSetPos [7691.92,4393.12,16.83]
_camera camSetFOV 0.700
_camera camCommit 0.6
@camCommitted _camera
~0.2

;=== 15:46:42
_camera camSetTarget [18784.33,-93778.17,-15364.34]
_camera camSetPos [7842.68,4422.42,8.95]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera

;=== 15:47:01
_camera camSetTarget [106779.82,2439.30,-15385.82]
_camera camSetPos [8059.60,4383.33,28.06]
_camera camSetFOV 0.700
_camera camCommit 1.6

~1.2
titleCut ["","BLACK OUT", 0.4]

@camCommitted _camera

~0.1

setaccTime 1

;player cameraEffect ["terminate","back"]
;camDestroy _camera

Over=true
