version=11;
class Mission
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=14469123;
	class Intel
	{
		briefingName="@STRCNO_CUT";
		resistanceWest=0.000000;
		resistanceEast=1.000000;
	};
};
class Intro
{
	addOns[]=
	{
		"BIS_Resistance",
		"Bizon"
	};
	addOnsAuto[]=
	{
		"bis_resistance",
		"Bizon"
	};
	randomSeed=8836099;
	class Intel
	{
		briefingName="@STRCNO_CUT";
		resistanceWest=0.000000;
		resistanceEast=1.000000;
		startWeather=0.506254;
		startFog=0.200100;
		forecastWeather=0.931565;
		month=9;
		day=4;
		hour=5;
		minute=55;
	};
	class Groups
	{
		items=16;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3151.362061,114.787025,10369.227539};
					azimut=185.000000;
					id=0;
					side="WEST";
					vehicle="Truck5t";
					leader=1;
					skill=0.600000;
					health=0.000000;
					fuel=0.000000;
					ammo=0.000000;
					text="ural1";
					markers[]={};
					init="this setDammage 1; ural2d setDammage 1";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3142.785400,119.091202,10321.426758};
					azimut=185.000000;
					id=1;
					side="WEST";
					vehicle="Truck5t";
					leader=1;
					skill=0.600000;
					health=0.000000;
					fuel=0.000000;
					ammo=0.000000;
					text="ural2";
					markers[]={};
					init="this setDammage 1; ural1d setDammage 1";
				};
			};
		};
		class Item2
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2297.155762,90.669731,9029.672852};
					azimut=350.000000;
					id=2;
					side="GUER";
					vehicle="SoldierGB";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
					markers[]={};
					init="this exec ""intro.sqs""";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={2412.787109,129.234634,9753.526367};
					azimut=164.761002;
					id=3;
					side="WEST";
					vehicle="OfficerW";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
					health=0.000000;
					markers[]={};
				};
				class Item1
				{
					position[]={2409.006348,129.376495,9757.990234};
					azimut=164.761002;
					id=4;
					side="WEST";
					vehicle="SoldierWMG";
					rank="CORPORAL";
					skill=0.333333;
					health=0.000000;
					markers[]={};
				};
				class Item2
				{
					position[]={2406.646729,129.212494,9757.034180};
					azimut=164.761002;
					id=5;
					side="WEST";
					vehicle="SoldierWG";
					rank="CORPORAL";
					skill=0.333333;
					health=0.000000;
					markers[]={};
				};
				class Item3
				{
					position[]={2404.717041,129.138840,9756.507813};
					azimut=164.761002;
					id=6;
					side="WEST";
					vehicle="SoldierWB";
					rank="CORPORAL";
					skill=0.333333;
					health=0.000000;
					markers[]={};
				};
				class Item4
				{
					position[]={2402.788574,129.065262,9755.982422};
					azimut=164.761002;
					id=7;
					side="WEST";
					vehicle="SoldierWLAW";
					rank="CORPORAL";
					skill=0.333333;
					health=0.000000;
					markers[]={};
				};
				class Item5
				{
					position[]={2400.856445,128.991531,9755.456055};
					azimut=164.761002;
					id=8;
					side="WEST";
					vehicle="SoldierWMG";
					skill=0.200000;
					health=0.000000;
					markers[]={};
				};
				class Item6
				{
					position[]={2398.928955,128.880524,9754.933594};
					azimut=164.761002;
					id=9;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.200000;
					health=0.000000;
					markers[]={};
				};
				class Item7
				{
					position[]={2396.998535,128.739090,9754.406250};
					azimut=164.761002;
					id=10;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.200000;
					health=0.000000;
					markers[]={};
				};
				class Item8
				{
					position[]={2395.069092,128.583908,9753.879883};
					azimut=164.761002;
					id=11;
					side="WEST";
					vehicle="SoldierWB";
					skill=0.200000;
					health=0.000000;
					markers[]={};
				};
			};
		};
		class Item4
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2418.556152,129.484146,9755.815430};
					id=12;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item5
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2413.979004,129.039795,9745.409180};
					id=13;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item6
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2415.116699,129.430725,9755.711914};
					id=14;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item7
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2403.992920,129.329559,9761.642578};
					id=15;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item8
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2418.556152,129.223312,9748.739258};
					id=16;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item9
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2408.985840,128.964920,9748.739258};
					id=17;
					side="GUER";
					vehicle="SoldierGB";
					leader=1;
					skill=0.600000;
					markers[]={};
				};
			};
		};
		class Item10
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2442.823486,130.159897,9755.322266};
					azimut=295.000000;
					id=18;
					side="GUER";
					vehicle="SoldierGCheat";
					leader=1;
					skill=0.600000;
					text="ger";
					markers[]={};
					init="this setIdentity ""geronimo""";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={2386.351563,127.657104,9739.146484};
					combatMode="BLUE";
					formation="VEE";
					speed="LIMITED";
					combat="AWARE";
					synchronizations[]={};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2386.127441,127.520363,9736.166992};
					expActiv="dosel=true";
					synchronizations[]={};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item11
		{
			side="EAST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2446.900146,130.232178,9755.267578};
					azimut=295.000000;
					id=19;
					side="EAST";
					vehicle="SoldierESaboteurBizon";
					leader=1;
					skill=0.600000;
					text="gas";
					markers[]={};
					init="this setIdentity ""james""";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={2388.717041,127.821854,9739.558594};
					combatMode="BLUE";
					speed="LIMITED";
					combat="AWARE";
					synchronizations[]={};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2388.620850,127.773109,9736.946289};
					synchronizations[]={};
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item12
		{
			side="GUER";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2507.023438,141.876053,9706.020508};
					id=20;
					side="GUER";
					vehicle="OfficerGCheat";
					leader=1;
					skill=0.600000;
					text="viki";
					markers[]={};
					init="removeAllWeapons this; this setIdentity ""viktor""";
				};
			};
		};
		class Item13
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3276.804688,169.922806,8542.667969};
					azimut=355.000000;
					id=21;
					side="CIV";
					vehicle="Civilian4";
					leader=1;
					skill=0.600000;
					text="zaj1";
					markers[]={};
				};
			};
		};
		class Item14
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3291.827148,173.020782,8543.835938};
					id=22;
					side="CIV";
					vehicle="Woman1";
					leader=1;
					skill=0.600000;
					text="zaj2";
					markers[]={};
				};
			};
		};
		class Item15
		{
			side="CIV";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={3302.092773,174.623276,8544.285156};
					azimut=355.000000;
					id=23;
					side="CIV";
					vehicle="Civilian5";
					leader=1;
					skill=0.600000;
					text="zaj3";
					markers[]={};
				};
			};
		};
	};
	class Vehicles
	{
		items=5;
		class Item0
		{
			position[]={2434.462891,128.952957,9709.228516};
			id=24;
			side="EMPTY";
			vehicle="Body";
			leader=1;
			skill=0.600000;
			markers[]={};
		};
		class Item1
		{
			position[]={2434.329102,128.972000,9710.612305};
			id=25;
			side="EMPTY";
			vehicle="Body";
			leader=1;
			skill=0.600000;
			markers[]={};
		};
		class Item2
		{
			position[]={2434.261963,128.992554,9711.985352};
			azimut=340.000000;
			id=26;
			side="EMPTY";
			vehicle="Body";
			leader=1;
			skill=0.600000;
			markers[]={};
		};
		class Item3
		{
			position[]={2434.839355,129.029495,9713.367188};
			id=27;
			side="EMPTY";
			vehicle="Body";
			leader=1;
			skill=0.600000;
			markers[]={};
		};
		class Item4
		{
			position[]={2297.759766,91.126862,9052.186523};
			azimut=350.000000;
			id=28;
			side="EMPTY";
			vehicle="misc01";
			leader=1;
			skill=0.600000;
			text="ja";
			markers[]={};
		};
	};
	class Markers
	{
		items=3;
		class Item0
		{
			position[]={2420.873047,129.119049,9739.471680};
			name="zaj1";
			type="Flag";
		};
		class Item1
		{
			position[]={2420.671143,129.066986,9736.881836};
			name="zaj2";
			type="Flag";
		};
		class Item2
		{
			position[]={2424.352051,129.202484,9738.887695};
			name="zaj3";
			type="Flag";
		};
	};
	class Sensors
	{
		items=7;
		class Item0
		{
			position[]={2614.412109,175.668594,9734.516602};
			a=10.000000;
			b=10.000000;
			angle=10.000000;
			rectangular=1;
			age="UNKNOWN";
			text="createCAM";
			expCond="cheat1";
			expActiv="player exec ""camera.sqs""";
			class Effects
			{
			};
			synchronizations[]={};
		};
		class Item1
		{
			position[]={2634.139648,181.565018,9731.028320};
			a=10.000000;
			b=10.000000;
			angle=10.000000;
			rectangular=1;
			repeating=1;
			age="UNKNOWN";
			text="playCAM";
			expCond="cheat2";
			expActiv="player exec ""intro.sqs""";
			class Effects
			{
			};
			synchronizations[]={};
		};
		class Item2
		{
			position[]={2662.022461,190.865814,9715.945313};
			a=20.000000;
			b=20.000000;
			angle=10.000000;
			rectangular=1;
			type="END1";
			age="UNKNOWN";
			text="endmission";
			expCond="konec";
			class Effects
			{
			};
			synchronizations[]={};
		};
		class Item3
		{
			position[]={2759.809082,222.350052,9729.508789};
			timeoutMin=3.000000;
			timeoutMid=3.000000;
			timeoutMax=3.000000;
			interruptable=1;
			age="UNKNOWN";
			expCond="gaskamerastart";
			expActiv="gaskameraend=true";
			class Effects
			{
			};
			synchronizations[]={};
		};
		class Item4
		{
			position[]={2397.411377,128.508102,9746.055664};
			a=5.000000;
			activationBy="VEHICLE";
			age="UNKNOWN";
			idVehicle=18;
			expActiv="probehli=true";
			class Effects
			{
			};
			synchronizations[]={};
		};
		class Item5
		{
			position[]={2408.758057,129.562149,9761.948242};
			a=30.000000;
			b=30.000000;
			repeating=1;
			age="UNKNOWN";
			expCond="hori";
			class Effects
			{
				soundDet="fire";
			};
			synchronizations[]={};
		};
		class Item6
		{
			position[]={2410.865234,128.688156,9729.589844};
			a=30.000000;
			b=30.000000;
			repeating=1;
			age="UNKNOWN";
			expCond="hori";
			class Effects
			{
				soundDet="fire";
			};
			synchronizations[]={};
		};
	};
};
class OutroWin
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=14469123;
	class Intel
	{
	};
};
class OutroLoose
{
	addOns[]={};
	addOnsAuto[]={};
	randomSeed=10466307;
	class Intel
	{
	};
};
