
The Lost Brothers Mod Team is happy to present our latest version of our Sinai desert map.
Amongst the improvements are a new Israeli airbase, two new Egyptian airbases, the Israeli city of Eliat, new bridges, an overhaul of Suez City, Dahab, and Sharm Al-Sheikh (including land features identical to the real geography of Sharm Al-Sheikh) as well as many town modifications and land texture modifications. 

To install place all .pbo files into your Resistance/addons directory OR preferably your Lost Brothers or Middle East mod folder.  
If you folder has later versions of any of the 3rd party addons in this pack, then do not delete your newer versions.  However if your folder has older versions of these .pbo files, then please overwrite these files with the newer ones in this pack.
The .pbo file in the missions folder however should go into your OFP/missions directory.  It is a simple demo mission using BIS units that works best when used in conjunction with the ECP mod.  

 

Credits:
Panzerfaust for the original map based upon terrain elevation info provided by Uziyhau.
However the entire map was totally overhauled by Calm Terror to both improve it and to reduce lag.  
Credit also goes to Calm Terror for putting up with the constant whining and bitching by Miles Teg<GD>.  LOL!


Building/Object/Land Texture credits:

Catshit (ground textures,Middle East buildings), BAS (misc buildings and objects), Mapfact(misc buildings and objects), AGS (big buildings and misc objects), Saddam (Salang Objects), 3WFX (barriers, large cement walls, etc... including stuff by Chris Death), Philcommando (Arab buildings), ORCS (buildings from their Afghan map),  BKM (mosque), Motho38 (Arnhem Bridge), REMO (radars, misc buildings), Leone (runway textures), Berghoff (mosque buildings), and Wachtmeester (for ground textures).

Also credit to Calm Terror for the Police Station in Suez City and a few other objects that he made from scratch like the road textures, or heavily edited like the enterable mosque (originally by Berghoff). 


Aug. 14, 2005
Lost Brothers Mod Team
