version=11;
class Mission
{
	addOns[]=
	{
		"catintro",
		"BIS_WeaponPack"
	};
	addOnsAuto[]=
	{
		"BIS_WeaponPack"
	};
	randomSeed=12114435;
	class Intel
	{
		startWeather=0.000000;
		forecastWeather=0.000000;
		hour=4;
		minute=50;
	};
	class Groups
	{
		items=2;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=2;
				class Item0
				{
					position[]={8201.212891,254.461777,6763.744629};
					azimut=85.000000;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="SoldierWSaboteurPipeHGS";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
				class Item1
				{
					position[]={8200.796875,254.572586,6758.889160};
					azimut=85.000000;
					special="FLY";
					id=1;
					side="WEST";
					vehicle="SoldierWSaboteurPipeHGS";
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={8415.365234,237.536377,6755.960938};
					azimut=275.000000;
					id=2;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={8420.608398,236.765808,6758.514160};
					azimut=275.000000;
					id=3;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={8420.782227,236.713684,6760.506348};
					azimut=275.000000;
					id=4;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={8420.957031,236.661118,6762.498535};
					azimut=275.000000;
					id=5;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={8421.130859,236.581207,6764.491211};
					azimut=275.000000;
					id=6;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={8421.305664,236.514450,6766.483398};
					azimut=275.000000;
					id=7;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={8421.479492,236.536545,6768.476074};
					azimut=275.000000;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={8421.654297,236.558380,6770.468262};
					azimut=275.000000;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={8421.828125,236.580368,6772.460938};
					azimut=275.000000;
					id=10;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={8240.832031,252.695602,6761.223633};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={8328.874023,245.566910,6763.661133};
			activationBy="WEST";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = false; [player] exec ""\CATIntro\scripts\sandstorm2LE.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={8147.886230,274.596527,7032.093750};
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = true;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=13012995;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=2974723;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=14042627;
	class Intel
	{
	};
};
