version=11;
class Mission
{
	addOns[]=
	{
		"catintro"
	};
	randomSeed=12114435;
	class Intel
	{
		startWeather=0.812656;
		startFog=0.700350;
		forecastWeather=0.812657;
		forecastFog=0.694097;
		hour=18;
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={9128.603516,149.894989,6238.998535};
					azimut=308.539001;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="JeepMG";
					player="PLAYER DRIVER";
					leader=1;
					rank="CAPTAIN";
					skill=1.000000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={9124.335938,149.894989,6243.402832};
					combatMode="RED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={9059.448242,148.702988,6376.041992};
					azimut=275.000000;
					id=1;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={9064.691406,149.000961,6378.595215};
					azimut=275.000000;
					id=2;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={9064.865234,149.057205,6380.587402};
					azimut=275.000000;
					id=3;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={9065.040039,149.113464,6382.579590};
					azimut=275.000000;
					id=4;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={9065.213867,149.169724,6384.572266};
					azimut=275.000000;
					id=5;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={9065.388672,149.178543,6386.564453};
					azimut=275.000000;
					id=6;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={9065.562500,149.182144,6388.557129};
					azimut=275.000000;
					id=7;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={9065.737305,149.185760,6390.549316};
					azimut=275.000000;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={9065.911133,149.189362,6392.541992};
					azimut=275.000000;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={8884.915039,148.711243,6381.304688};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item2
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={8981.053711,149.894989,6227.240234};
					azimut=364.302704;
					id=10;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={8983.672852,149.894989,6222.031250};
					azimut=364.302704;
					id=11;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={8985.668945,149.894989,6221.881348};
					azimut=364.302704;
					id=12;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={8987.661133,149.894989,6221.728516};
					azimut=364.302704;
					id=13;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={8989.654297,149.894989,6221.582031};
					azimut=364.302704;
					id=14;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={8991.642578,149.894989,6221.430664};
					azimut=364.302704;
					id=15;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={8993.641602,149.894989,6221.282715};
					azimut=364.302704;
					id=16;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={8995.638672,149.894989,6221.129883};
					azimut=364.302704;
					id=17;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={8997.631836,149.894989,6220.982422};
					azimut=364.302704;
					id=18;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={8984.195313,148.946564,6401.824707};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={9101.645508,149.894989,6257.063965};
			angle=124.163002;
			activationBy="ANY";
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = false; [player] exec ""\CATIntro\scripts\sandstorm2.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={9027.757813,149.914993,6579.831055};
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = true;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=13012995;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=2974723;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=14042627;
	class Intel
	{
	};
};
