version=11;
class Mission
{
	addOns[]=
	{
		"catintro"
	};
	randomSeed=13766147;
	class Intel
	{
		startWeather=0.700000;
		startFog=0.631566;
		forecastWeather=0.700000;
		forecastFog=0.637969;
		hour=18;
	};
	class Groups
	{
		items=2;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={9494.168945,6.743081,1518.112549};
					azimut=277.662781;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="JeepMG";
					player="PLAYER DRIVER";
					leader=1;
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={9494.168945,6.743081,1518.112549};
					id=0;
					combatMode="RED";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={9293.325195,12.049621,1653.493530};
					azimut=137.624268;
					id=1;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={9287.737305,12.040488,1655.164429};
					azimut=137.624268;
					id=2;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={9286.261719,11.971649,1653.815552};
					azimut=137.624268;
					id=3;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={9284.785156,11.906316,1652.471558};
					azimut=137.624268;
					id=4;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={9283.307617,11.789405,1651.120239};
					azimut=137.624268;
					id=5;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={9281.830078,11.667160,1649.774780};
					azimut=137.624268;
					id=6;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={9280.351563,11.515773,1648.426758};
					azimut=137.624268;
					id=7;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={9278.875977,11.364685,1647.081177};
					azimut=137.624268;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={9277.394531,11.180175,1645.730225};
					azimut=137.624268;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={9418.185547,6.904441,1531.428711};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={9474.878906,6.796073,1515.819580};
			activationBy="ANY";
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = false; [player] exec ""\CATIntro\scripts\sandstorm2.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={9473.134766,8.412066,1617.162109};
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = true;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=5693955;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=14993923;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=6690819;
	class Intel
	{
	};
};
