version=11;
class Mission
{
	addOns[]=
	{
		"catintro"
	};
	randomSeed=13766147;
	class Intel
	{
		startFog=0.350175;
		forecastFog=0.350175;
		hour=4;
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={4867.681152,6.975000,4074.803955};
					azimut=283.468170;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="JeepMG";
					player="PLAYER DRIVER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={4385.862793,6.975000,4229.562500};
					azimut=90.676888;
					id=1;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={4380.826660,6.975000,4226.619629};
					azimut=90.676888;
					id=2;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={4380.803711,6.975000,4224.620605};
					azimut=90.676888;
					id=3;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={4380.780762,6.975000,4222.624023};
					azimut=90.676888;
					id=4;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={4380.757324,6.975000,4220.622070};
					azimut=90.676888;
					id=5;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={4380.732910,6.975000,4218.624512};
					azimut=90.676888;
					id=6;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={4380.710449,6.975000,4216.622070};
					azimut=90.676888;
					id=7;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={4380.685547,6.975000,4214.623047};
					azimut=90.676888;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={4380.661133,6.975000,4212.622559};
					azimut=90.676888;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={4710.241211,7.290131,4223.843262};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4789.870117,7.079010,4094.747070};
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item2
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={4885.719727,7.932852,3709.092773};
					id=10;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={4888.719727,7.930152,3704.092773};
					id=11;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={4890.719727,7.928352,3704.092773};
					id=12;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={4892.719727,7.926552,3704.092773};
					id=13;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={4894.719727,7.924752,3704.092773};
					id=14;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={4896.719727,7.923683,3704.092773};
					id=15;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={4898.719727,7.923683,3704.092773};
					id=16;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={4900.719727,7.921335,3704.092773};
					id=17;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={4902.719727,7.914810,3704.092773};
					id=18;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={4887.604980,7.225274,4033.518555};
					combatMode="RED";
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={4827.865723,6.975000,4099.104492};
					type="GUARD";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={5003.315918,7.855319,4208.071777};
			angle=142.286423;
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = false; [player] exec ""\CATIntro\scripts\sandstorm2LE.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={5008.157715,13.643960,3952.548828};
			angle=142.286423;
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = true;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=5693955;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=14993923;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=6690819;
	class Intel
	{
	};
};
