version=11;
class Mission
{
	randomSeed=13766147;
	class Intel
	{
		startFog=0.350175;
		forecastFog=0.350175;
		hour=4;
	};
	class Groups
	{
		items=2;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={6485.004883,10.980000,9864.900391};
					azimut=89.295334;
					special="FLY";
					id=0;
					side="WEST";
					vehicle="JeepMG";
					player="PLAYER DRIVER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="EAST";
			class Vehicles
			{
				items=9;
				class Item0
				{
					position[]={6806.013672,20.961231,9870.670898};
					azimut=264.564087;
					id=1;
					side="EAST";
					vehicle="OfficerE";
					leader=1;
					rank="SERGEANT";
					skill=0.466667;
				};
				class Item1
				{
					position[]={6810.704590,21.872248,9874.132813};
					azimut=264.564087;
					id=2;
					side="EAST";
					vehicle="SoldierEMG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item2
				{
					position[]={6810.515137,22.253691,9876.115234};
					azimut=264.564087;
					id=3;
					side="EAST";
					vehicle="SoldierEG";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item3
				{
					position[]={6810.329590,22.758980,9878.112305};
					azimut=264.564087;
					id=4;
					side="EAST";
					vehicle="SoldierEB";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item4
				{
					position[]={6810.135254,23.272306,9880.103516};
					azimut=264.564087;
					id=5;
					side="EAST";
					vehicle="SoldierELAW";
					rank="CORPORAL";
					skill=0.333333;
				};
				class Item5
				{
					position[]={6809.950195,23.786909,9882.095703};
					azimut=264.564087;
					id=6;
					side="EAST";
					vehicle="SoldierEMG";
					skill=0.200000;
				};
				class Item6
				{
					position[]={6809.756836,24.300867,9884.088867};
					azimut=264.564087;
					id=7;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item7
				{
					position[]={6809.567383,24.812891,9886.073242};
					azimut=264.564087;
					id=8;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
				class Item8
				{
					position[]={6809.372070,25.248941,9888.068359};
					azimut=264.564087;
					id=9;
					side="EAST";
					vehicle="SoldierEB";
					skill=0.200000;
				};
			};
			class Waypoints
			{
				items=1;
				class Item0
				{
					position[]={6537.565430,10.980000,9866.224609};
					formation="STAG COLUMN";
					speed="LIMITED";
					combat="SAFE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Sensors
	{
		items=2;
		class Item0
		{
			position[]={6778.222168,27.806160,9627.512695};
			angle=142.286423;
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = false; [player] exec ""\CATIntro\scripts\sandstorm2LE.sqs""";
			class Effects
			{
			};
		};
		class Item1
		{
			position[]={6636.206543,15.332409,9750.451172};
			angle=142.286423;
			activationBy="ANY";
			repeating=1;
			age="UNKNOWN";
			expActiv="CAT_SANDSTORM_OFF = true;";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=5693955;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=14993923;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=6690819;
	class Intel
	{
	};
};
