; camera basic initialization
_camera = "camera" camCreate [0,0,0]
_camera camSetTarget [0,0,0]
_camera cameraEffect ["internal","back"]
_camera camSetFOV 0.700

;=== 10:24:43
_camera camSetTarget pln1
_camera camSetRelPos [30,15,2]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera

_MusicArray = ["rtrack2","7thoverdose","7thlifeless","7thIAmGonaFly","7thdecide","7thdarken","7thmylife"];

playmusic [(_MusicArray select random count _MusicArray),0]

titlecut ["","BLACK IN",3];
~3

#Looper

_A=0;

#SideCammer
~.001
;=== 10:24:43
_camera camSetTarget pln1
_camera camSetRelPos [5,-8,-1]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera
_A=_A+1;
if (_A < 250) then { goto "SideCammer"; };

_A=0;

#SideCammer2
~.001
;=== 10:24:43
_camera camSetTarget pln1
_camera camSetRelPos [10,30,10]
_camera camSetFOV 0.700
_camera camCommit 0
@camCommitted _camera
_A=_A+1;
if (_A < 250) then { goto "SideCammer2"; };

goto "Looper";

; Destroy the camera
camDestroy _camera

; end the intro
endcut=true

; Exit this script
exit
